Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter), Bluesky, or Tumblr! |
Hardy Bearing
| ||||
|
Hardy Bearing (Japanese: 不動の姿勢 Firm Stance) is a Sacred Seal skill, which debuted in Fire Emblem Heroes. It exists in three tiers: Hardy Bearing 1, Hardy Bearing 2, and Hardy Bearing 3. Hardy Bearing disables any skills alter attack order; the HP required to disable the foe's skills reduces with the skill's tier. Hardy Bearing was available through the Reunited at Last Tempest Trial, and is available through the Sacred Seal Forge.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Hardy Bearing 1) |
S | Disables user's skills that change attack order. If user's HP = 100% at start of combat, disables foe's skills that change attack order. |
50 | -- | -- | ✓ | -- | |
Heroes (Hardy Bearing 2) |
S | Disables user's skills that change attack order. If user's HP ≥ 50% at start of combat, disables foe's skills that change attack order. |
100 | Hardy Bearing 1 | -- | ✓ | -- | |
Heroes (Hardy Bearing 3) |
S | Disables user's and foe's skills that change attack order. | 200 | Hardy Bearing 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Hardy Bearing 1 | Hardy Bearing 2 | Hardy Bearing 3 | |
Tempest Trials | Reunited at Last: 40,000 points | — | — |
Sacred Seal Forge | 100 , 20 , 40 | 200 , 60 , 50 , Hardy Bearing 1 seal | 1,000 , 400 , 100 , Hardy Bearing 2 seal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Hardy Bearing 1) |
Disables unit's skills that change attack priority. At
start of combat, if unit's HP = 100%, disables foe's skills that change attack priority. |
自身の戦闘順入替スキル(待ち伏せ、攻め立て等)無効
戦闘開始時、自身のHPが100%の時、 敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効 |
Heroes (Hardy Bearing 2) |
Disables unit's skills that change attack priority. At
start of combat, if unit's HP ≥ 50%, disables foe's skills that change attack priority. |
自身の戦闘順入替スキル(待ち伏せ、攻め立て等)無効
戦闘開始時、自身のHPが50%以上の時、 敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効 |
Heroes (Hardy Bearing 3) |
Disables unit's and foe's skills that change attack
priority. |
自身の戦闘順入替スキル(待ち伏せ、攻め立て等)無効
敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hardy Bearing |
-- |
Japanese |
不動の姿勢 |
Firm Stance |
Spanish |
Porte Recio |
Robust Stance |
French |
Maintien Solide |
Solid Hold |
German |
Robuste Haltung |
Robust Posture. The first tier does not include a number; the second and third are abbreviated as Rob. Haltung. |
Italian |
Postura Solida |
Solid Posture |
Portuguese |
Porte firme |
Firm posture |
Traditional Chinese |
不動如山 |
Firm Stance |
Gallery
Icon of the Hardy Bearing 1 skill in Heroes.