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Fimbulvetr
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Fimbulvetr (Japanese: フィンブル Fimbul) is a potent ice-based anima magic tome first appearing in the three Game Boy Advance instalments of the Fire Emblem series. In all three of these appearances, it is found in the possession of late-game enemy Sages, mostly female bosses. After these games, the tome would see a prolonged absence from the series until resurfacing in Fates, after which it would go on to appear in Three Houses as well. In Fates, the tome appears in a far weaker fashion, serving as the game's standard C-rank tome. In Three Houses, it is classified as Black magic, and is once again a high-powered spell, in addition to having a greatly enhanced critical hit rate.
Fimbulvetr is the sole tome in the anima magic category that does not fall within the three traditional elements of fire, thunder, and wind. An ice elemental, to which Fimbulvetr belongs to, is allowed under the GBA interpretation of anima magic, with the manuals of the three GBA games even listing ice as one of the elements of anima magic.[1]
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
The Binding Blade | A | 13 | 8 | 80 | 0 | 1–2 | 15 | 3,900 | 1 | -- | |
The Blazing Blade | A | 13 | 12 | 80 | 0 | 1–2 | 20 | 6,000 | 1 | -- | |
The Sacred Stones | A | 13 | 12 | 80 | 0 | 1–2 | 20 | 6,000 | 1 | -- | |
Fates | C | 8 | -- | 75 | 0 | 1–2 | -- | 2,000 | 1 | -5 avoid when equipped. -3 to user's ability to make follow-up attacks. Sells for 750 gold. | |
Three Houses | B | 12 | 10 | 65 | 25 | 1–2 | 3 | -- | 2 | -- |
In other Fire Emblem series titles
Fimbulvetr Icy Fimbulvetr Morph Fimbulvetr
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Fimbulvetr; refine: Unrefined) |
14 | 2 | 400 | -- | Thoron | -- | ✗ | Grants +3 resistance. If penalty is active on user or user's HP ≤ 99% at start of combat, neutralizes penalties on user and grants +4 each to user's attack, speed, defense, and resistance during combat. | ||
Heroes (Fimbulvetr; refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 resistance. If penalty is active on user, user's HP ≤ 99%, or foe's HP ≥ 75% at start of combat, grants +4 each to user's attack, speed, defense, and resistance and neutralizes user's penalties during combat. If user is within 3 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance and inflicts −([10 − foe's maximum special cooldown count] × 2; minimum: 2; minimum applies if foe lacks special skill) to foe's attack and resistance. If user is within 3 spaces of support parter, user makes a guaranteed follow-up attack during combat. | ||
Heroes (Fimbulvetr; refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 resistance. If penalty is active on user, user's HP ≤ 99%, or foe's HP ≥ 75% at start of combat, grants +4 each to user's attack, speed, defense, and resistance and neutralizes user's penalties during combat. Grants +2 HP. | ||
Heroes (Fimbulvetr; refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 resistance. If penalty is active on user, user's HP ≤ 99%, or foe's HP ≥ 75% at start of combat, grants +4 each to user's attack, speed, defense, and resistance and neutralizes user's penalties during combat. Grants +2 HP and +2 speed. | ||
Heroes (Fimbulvetr; refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 resistance. If penalty is active on user, user's HP ≤ 99%, or foe's HP ≥ 75% at start of combat, grants +4 each to user's attack, speed, defense, and resistance and neutralizes user's penalties during combat. Grants +2 HP and +3 defense. | ||
Heroes (Fimbulvetr; refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 resistance. If penalty is active on user, user's HP ≤ 99%, or foe's HP ≥ 75% at start of combat, grants +4 each to user's attack, speed, defense, and resistance and neutralizes user's penalties during combat. Grants +2 HP and +3 resistance. |
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Warriors: Three Hopes | Medium | -- | -- | -- | 15/13/11 durability | Inflicts the Frozen status on the target. Base cooldown: 15 seconds. Needs 10/15 uses to level up. |
Locations
The Binding Blade
Inventory | Brunnya (Trial Map mode only; unavailable in the main game.) |
The Blazing Blade
Dropped by | Chapter 30E/32H, Limstella |
The Sacred Stones
Dropped by | Chapter 17, enemy Sage |
Treasure | Lagdou Ruins Floor 5, northwest chest* |
Fates
Inventory | Nyx |
Dropped by | Chapter 17, enemy Iago |
Lottery Shop | Dusk Lottery: Silver Prize |
Armory | Dusk Armory: Level 1 (limit 1) • Levels 2 and 3 (no limit) |
Three Houses
Skill level | Reason B: Constance Reason A: Bernadetta • Ignatz • Ingrid • Marianne • Shamir |
Heroes
Fimbulvetr
Method | Data |
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Unit (★★★★★) | Brunnya: Devoted General |
Icy Fimbulvetr
Method | Data |
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Unit (★★★★★) | Marianne: Adopted Daughter |
Morph Fimbulvetr
Method | Data |
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Unit (★★★★★) | Limstella: Living Construct |
Warriors: Three Hopes
Class mastery | Warlock (★): Constance • Ignatz • Ingrid • Jeralt • Sothis Warlock (★★★): Bernadetta • Marianne • Shamir |
Peer training | Constance • Sothis |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
Game | Text (English) |
Text (Japanese) |
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The Binding Blade | ??
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理魔法 命を凍らせる冷気
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Fates | Makes follow-up attacks more difficult to
perform (-3 effective Spd). |
追撃しにくい(-3)
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Three Houses | Advanced ice magic.
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氷の上級魔法
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Heroes (Fimbulvetr; unrefined) |
Grants Res+3. At start of combat, if【Penalty】
is active on unit or if unit's HP < 100%, neutralizes penalties on unit and grants Atk/Spd/Def/Res+4 during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
魔防+3
戦闘開始時、自身が【不利な状態異常】を受けている、 または、自身のHPが99%以下の時、戦闘中、 自身の弱化を無効化し、攻撃、速さ、守備、魔防+4 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Heroes (Fimbulvetr; refined) |
Grants Res+3. At start of combat, if【Penalty】
is active on unit, unit's HP ≤ 99%, or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit and neutralizes unit's penalties during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
魔防+3
戦闘開始時、自身が【不利な状態異常】を受けている、 または、自身のHPが99%以下の時、 または、敵のHPが75%以上の時、戦闘中、 自身の弱化を無効化し、攻撃、速さ、守備、魔防+4 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Heroes (Fimbulvetr; refined: +effect) |
If unit is within 3 spaces of an ally, grants
Atk/Spd/Def/Res+4 to unit and inflicts Atk/Res-X on foe during combat (X = 10 - foe's max Special cooldown count value × 2; min 2; if foe does not have a Special skill, penalty = 2). If unit is within 3 spaces of support partner, unit makes a guaranteed follow-up attack during combat. |
周囲3マス以内に味方がいる時、
戦闘中、自身の攻撃、速さ、守備、魔防+4、 敵の攻撃、魔防が減少 減少値は、 10-敵の奥義発動カウントの最大値×2 (最低2、敵が奥義を装備していない時も2) 周囲3マス以内に自分と支援を結んでいる相手がいる時、 戦闘中、自分は絶対追撃 |
Heroes (Icy Fimbulvetr) |
Grants Atk+3. At start of combat, if unit's
HP ≥ 25%, inflicts Atk/Res-6 on foe during combat. At start of combat, if unit's HP ≥ 25% and unit is within 3 spaces of a cavalry or flying ally, unit makes a guaranteed follow-up attack, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) |
攻撃+3
戦闘開始時、自身のHPが25%以上なら 戦闘中、敵の攻撃、魔防-6 周囲3マス以内に騎馬か、飛行の味方がいる時、 戦闘開始時、自身のHPが25%以上なら 絶対追撃、かつ 自分の攻撃でダメージを与えた時、自分のHP5回復 (与えたダメージが0でも効果は発動) |
Heroes (Morph Fimbulvetr) |
Grants Atk+3. If unit is within 3 spaces of an
ally, inflicts Atk/Res-8 on foe during combat, foe cannot make a follow-up attack, and grants bonus to unit's Atk during combat = total Atk+Res bonuses on ally with the highest total Atk+Res bonuses within 3 spaces. If unit is within 3 spaces of an ally, after combat, if unit attacked, deals 15 damage to nearest ally. |
攻撃+3
周囲3マス以内に味方がいる時、 戦闘中、敵の攻撃、魔防-8、かつ 敵は追撃不可、かつ 戦闘中、周囲3マス以内にいる味方のうち、 攻撃と魔防の強化の合計値が最も高い味方の 攻撃と魔防の強化の合計値を、自身の攻撃に加算 周囲3マス以内に味方がいる状態で攻撃した時、 戦闘後、最も近い味方に15ダメージ |
Warriors: Three Hopes | Advanced ice magic.
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氷の上級魔法
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Trivia
- The French versions of Path of Radiance, Radiant Dawn, Awakening, and Heroes call the separate Rexcalibur spell "Fimbulvetr". As a result, in the French version of Heroes, there are two tomes in the same game both named "Fimbulvetr".
- The spell's internal file name in Path of Radiance also calls Rexcalibur "Fimbulvetr".
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Fimbulvetr |
From the Fimbulvetr (Old Norse: "great winter"), the three unyielding winters preceding Ragnarök in Norse mythology. |
Japanese |
フィンブル |
Fimbul; a contraction of "Fimbulvetr". |
Spanish |
Fimbulvetr |
-- |
French |
Fimbulvetr |
-- |
German |
Fimbulwinter |
An alternative rendering of "Fimbulvetr", replacing the Old Norse vetr with the German Winter (meaning "winter"; "Fimbulwinter" is also used in English). |
Italian |
Fimbulvetr |
-- |
Portuguese |
Fimbulvetr |
-- |
Korean |
핌불 |
Fimbul |
Simplified Chinese |
芬布尔 |
Fimbul |
Traditional Chinese |
芬布爾 |
Fimbul |
Icy Fimbulvetr
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Icy Fimbulvetr |
Used for the version of Fimbulvetr wielded by Marianne: Adopted daugher in Heroes. |
Japanese |
氷槍フィンブル |
Frozen Lance Fimbul; A reference to one of Marianne's unique combat arts in Three Houses, Frozen Lance. |
Spanish |
Fimbulvetr gélido |
Frosty fimbulvetr |
French |
Fimbulvetr gelée |
Frozen fimbulvetr |
German |
Eis-Fimbulwinter |
Ice Fimbulwinter |
Italian |
Fimbulvetr gelo |
Frost fimbulvetr |
Portuguese |
Fimbulvetr gelo |
Ice fimulvetr |
Traditional Chinese |
冰槍芬布爾 |
Ice lance fimbul |
Morph Fimbulvetr
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Morph Fimbulvetr |
-- |
Japanese |
被造フィンブル |
Created fimbul |
Spanish |
Fimbulvetr morph |
Morph fimbulvetr |
French |
Fimbulvetr créée |
Created fimbulvetr |
German |
Morph-Fimbulwinter |
Morph Fimulwinter; abbreviated as Morph-Fimbulwi. |
Italian |
Fimbulvetr fittizio |
Fictitious fimbulvetr |
Portuguese |
Fimbulvetr mutante |
Mutant fimbulvetr |
Traditional Chinese |
被創造的芬布爾 |
Created fimbul |
Gallery
Screenshots
Nino casting Fimbulvetr in The Blazing Blade.
Ingrid casting Fimbulvetr in Three Houses.
Heroes artwork
Artwork of Brunnya: Devoted General with Fimbulvetr.
Artwork of Marianne: Adopted Daughter with Icy Fimbulvetr.
Artwork of Limstella: Living Construct with Morph Fimbulvetr.
References
- ↑ "Anima is made up of fire, thunder, wind, and ice." The Sacred Stones's American manual, page 39. (A similar note appears on page 35 of the Fire Emblem: The Blazing Blade manual, but mentions a non-existent rain element instead of an ice one. This is a mistranslation; the Japanese says 氷, which means ice. The manual of The Binding Blade also lists ice as one of the types of anima magic.)
Anima magic | ||||||||||||||||||||||||||||||
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Tomes | ||||||||
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Black magic | ||||||
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Weapons in Fire Emblem: The Blazing Blade | ||||||||||||||||||||
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Weapons in Fire Emblem: The Sacred Stones | ||||||||||||||||||||||
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Weapons in Fire Emblem Fates | ||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem: Three Houses | ||||||||||||||||||||||
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Blue tome skills in Heroes | ||||||
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Green tome skills in Heroes | ||||||
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Weapons in Fire Emblem Warriors: Three Hopes | ||||||||||||||||||||
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