Is someone out there? Are they hiding from us?
The Sylph Cave, also known as Sylvan Cave, is a location in Final Fantasy IV and Final Fantasy IV: The After Years. It is located in the northwest corner of the Underworld and is the home of the Sylph fairies.
Like the Passage of the Eidolons, the floors of the Sylph cave are Damage floors that can hurt characters as they walk across. As such, Rosa should cast Float each time the party changes floors to avoid this. In Final Fantasy IV: The After Years, the floors no longer damage the party and can be walked on normally.
Story[]
During the story, when Cecil and his friends investigate this cave, they discover that the Sylphs are caring for a wounded man. That man just happens to be Yang Fang Leiden, Cecil's old friend who was presumed dead after the Super Cannon incident. The Sylphs will not let Cecil disturb Yang and when Cecil comes back with a frying pan, he wakes Yang up with it.
Yang insists on helping, but the Sylphs insist that he cannot due to his condition. In return, the Sylphs offer their power to Rydia as a summon. In the 3D remake, Yang will also give the player a certain number of his augments, depending on how many other augments the player gave him while he was still in the party.
Locations[]
- Teleporter
By jumping down the hole located in B2, the player must head North and go through the secret passage, to the left to find the room. The teleporter is located on the other side of the room blocked by the trail of treasure chests, and it leads to the Sylphs' Cache.
- Sylphs' Cache
The cache is located on B3, accessible from the hole in B2, then the teleporter through a secret passage found in the dead-end. The room contains six monsters-in-a-box, and stairs that lead out of the cave.
- Sylph Home
The Sylph Home is located on the section of B3 accessible from B2. The entrance is still a battle field, and the player is not safe until he reaches inside. Yang and the Sylphs, who look after him and are healing him, are found here.
- Sylph Home - B2
B2 is accessible from the stairs back from the first floor. If the player has spoken to the Eidolon in the Feymarch and has agreed to play the minigame, an Eidolon will be found in this room, talking to a Sylph. The room also has a set of stairs leading out of the cave.
Quests[]
Eidolon search sidequest[]
In the 3D Steam and mobile versions of Final Fantasy IV, the player can embark on a quest to find eidolons scattered around the world. The fourth eidolon is inside the Sylph home (the second floor) in the Sylph Cave, and is talking to a Sylph.
Items[]
Final Fantasy IV[]
- 2D versions
- 6,000 accumulated gil
- Hi-Potion x5
- Mega-Potion
- Ether x2
- Elixir
- Remedy x4
- Cottage
- Charm Rod
- Poison Claw
- Cat Claw
- Elven Bow
- Fire Arrows x10
- Ice Arrows x10
- Lightning Arrows x10
- Charm Arrows x10
- Mage Masher (Monster-in-a-box: Bog Witch, Tiny Toad x6)
- Elixirs (SNES) or Red Fang, Blue Fang, White Fang (non-SNES) (Monster-in-a-box: Evil Dreamer x6 three encounters)
- Medusa Arrow x10 (Monster-in-a-box: Undergrounder x2)
- Avenger (Monster-in-a-box: Malboro x2)
- Moonring Blade (Monster-in-a-box: Malboro x2, Mammon x2)
- 3D versions
- Angel Arrows
- Bestiary
- 6000 accumulated gil
- Cottage
- Elven Bow
- Arctic Wind
- Ether x2
- Golden Apple
- Hi-Potion x2
- Soma Drop
- Mage Masher (Monster-in-a-box: Bog Witch x1, Bog Toad x5)
- Aura Staff
- Elixir
- Kiku-ichimonji
- Faerie Rod
- Maiden's Kiss
- Bomb Core
- Emergency Exit
- Maiden's Kiss x2
- Remedy
- Avenger (Monster-in-a-box: Malboro x2)
- Blue Fang (Monster-in-a-box: Evil Dreamer x4)
- Medusa Arrow (Monster-in-a-box: Tunneler x2)
- Moonring Blade (Monster-in-a-box: Malboro x1, Elder Treant x2)
- Red Fang (Monster-in-a-box: Evil Dreamer x4)
- White Fang (Monster-in-a-box: Evil Dreamer x4)
- Map completion: Silver Apple x1, Silver Apple x1, Silver Apple x1
Final Fantasy IV: The After Years[]
- 800 gil
- Potion
- Spider Silk
- 500 gil
- Dagger
- Phoenix Down x2
- Hi-Potion x3
- Silver Armlet
- Kokkol Ore x2
- Healing Rod
- Mage's Robe
- Echo Herbs
- Clown Clothes
- Ether x2
- Tent
- Horned Helmet
- Mythril Knife
- Bronze Hourglass
Enemies[]
Final Fantasy IV[]
- 2D versions
- Malboro x2
- Malboro x3
- Malboro x2, Mammon x2
- Malboro, Evil Dreamer, Mammon
- Malboro, Evil Dreamer, Mammon x2
- Evil Dreamer x4
- Evil Dreamer x3, Mammon x2
- Bog Witch, Tiny Toad x3
- Bog Witch, Tiny Toad x6
- Undergrounder, Malboro x2
- 3D versions
- Tunneler x1
- Tunneler x2 (Monster-in-a-box)
- Tunneler x1, Malboro x2
- Bog Witch x1, Bog Toad x3
- Bog Witch x1, Bog Toad x5 (Monster-in-a-box)
- Evil Dreamer x2, Malboro x1
- Malboro x2 (Monster-in-a-box)
- Evil Dreamer x4 (Monster-in-a-box)
- Evil Dreamer x3
- Evil Dreamer x1, Malboro x1, Elder Treant x1
- Evil Dreamer x2, Elder Treant x2
Final Fantasy IV: The After Years[]
- B1F
- B2F
- Bloodbones, Skeleton x3
- Bloodbones x2, Skeleton x3
- Bloodbones x2, Soul
- Bomb x4, Gray Bomb x2
- Cockatrice x2, Gargoyle
- Domovoi x3, Goblin x3
- Gargoyle x2
- Ghoul x2, Soul x2
Musical themes[]
The Sylph Cave shares the background music of the Feymarch, "The Land of Summons".
Gallery[]
Etymology[]
Sylph (also called sylphid) is a mythological creature in the Western tradition. The term originates in Paracelsus, who describes sylphs as invisible beings of the air. There is no known substantial mythos associated with them.
Sylvan is Latin for "forest" or "woods".