I couldn't miss the chance to practice my drawing!
Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage.
Final Fantasy Explorers description
Mirage Dive (ミラージュダイブ, Mirāju Daibu?), also known as Mirager, is an recurring ability in the Final Fantasy series. While initially appearing as a signature ability of Locke Cole, it has also become a recurring dragoon ability.
Appearances[]
Final Fantasy IV: The After Years[]
Mirage Dive is a Band ability that costs 32 MP and requires Edge's Ninjutsu and Kain's Jump. It summon clones to confuse and attack one enemy with an additional effect of casting Blink on Edge. Damage relies on Edge's Attack and Kain's Jump.
Final Fantasy VI[]
Mirage Dive is Locke's Desperation Attack that deals magic damage to one enemy and has Attack Power of 139. Locke's HP must be in HP Critical state (1/8 of max HP or less) when he uses the Attack command for a 1/16 chance of executing Mirage Dive instead of a normal attack.
Final Fantasy XIV[]
Mirage Dive is a Dragoon skill learned at level 68.
Final Fantasy XVI[]
Final Fantasy Tactics S[]
Mirage Dive was Locke's Special Ability.
Final Fantasy Dimensions II[]
Dissidia Final Fantasy NT[]
Now you see me!
Locke Cole
Mirage Dive is Locke's initial HP Attack. Locke lunges at his target with an upward slash and once the hit connects, he assaults his target with six more slashes from around them before finishing it with an upward jump.
Dissidia Final Fantasy Opera Omnia[]
Mirage Dive is an exclusive ability for Locke and can only be used if the player has his EX weapon, Assassin's Dagger, equipped. it is a 7-hit bravery attack that finishes off with an HP attack. Bravery can overflow Locke's MAX BRV up to 150%. When used, It grants Locke a buff called "Treasure Hunter" for 6 turns, which raises his MAX BRV, ATK, and SPD. It also recovers either HP or BRV after every turn he takes when "Treasure Hunter" is still active.
Theatrhythm Final Fantasy Curtain Call[]
Mirage Dive is an exclusive reactive ability that costs 18 CP to equip. It is activated in Battle Music Sequences (BMS) when a boss-class enemy appears. It deals damage in direct proportion to Magic and Agility. It is learned by Locke (level 40).
Theatrhythm Final Fantasy All-Star Carnival[]
Theatrhythm Final Bar Line[]
Pictlogica Final Fantasy[]
Pictlogica Final Fantasy ≒[]
Final Fantasy Airborne Brigade[]
Mirage Dive is Locke's Legend ability.
Final Fantasy All the Bravest[]
Mirage Dive is the ability used by Locke during battle.
Final Fantasy Record Keeper[]
Final Fantasy Explorers[]
Final Fantasy Brave Exvius[]
Mobius Final Fantasy[]
Final Fantasy Trading Card Game[]
Mirage Dive is present on one of Locke's cards. For the discard of a Locke card, Mirage Dive prevents Locke from being blocked that turn.
Gallery[]
Etymology[]
Mirages are naturally-occurring, optical phenomena in which light rays are bent to produce displaced images of distant objects. The word "mirage" is of French origin and derived from the Latin mirari, which means "to look at" or "to wonder at".