Call to the darkness. Puts all enemies to sleep.
Final Fantasy Tactics Advance description
Night (夜, Yoru?) is a Blue Magic spell. It inflicts the Sleep status ailment on all units, enemy and ally, except sometimes the caster.
Contents
Appearances[]
Final Fantasy IX[]
Night is learned by Quina and will put all targets to sleep, including Quina, if they are not immune to the status. It is advised to use it only when the party has Insomniac equipped. It costs 14 MP to cast and can be learned by eating a Nymph, Abomination, Seeker Bat, or Grimlock. It can't be reflected and works with Return Magic. The spell is especially useful against Yans.
Final Fantasy Tactics Advance[]
Night is learned from Lamia-type enemies and costs 24 MP to cast. Night will not affect the caster. A common strategy with this move is to equip the entire clan with Fortune Rings to block Sleep, making Night a riskless move.
Final Fantasy Tactics A2: Grimoire of the Rift[]
Night is learned from Lamia. It does not affect the caster and costs 22 MP to cast.
Final Fantasy Record Keeper[]
Gallery[]
Etymology[]
Night is the period of time between the sunset and the sunrise when the Sun is below the horizon.
Recurring enemy abilities
Lists of enemy abilities
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