Category:Shelf:Computer programming/all books
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This is an internally maintained category. It should be automatically populated with all books belonging to shelf Computer programming or to any of its descendant shelves. |
Subcategories
The following 5 subcategories may be of interest, out of 5 total.
C
- Shelf:Console game programming/all books (10 pages)
Pages in category "Shelf:Computer programming/all books"
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The following 200 pages are in this category, out of 417 total.
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C
- Clipper Tutorial: a Guide to Open Source Clipper(s)
- Coding Cookbook
- Coding Divert Sockets
- Common Intermediate Language
- Competitive Programming
- Computer Go
- Computer Programming
- .NET Development Foundation
- 360 Assembly
- 6502 Assembly
- 65c02 Assembly
- 68000 Assembly
- A Beginner's Guide to D
- A Beginner's Python Tutorial
- A Brief Introduction to the LaTeX Typesetting Environment
- A Little C Primer
- ActionScript Programming
- Active Server Pages
- Ada Programming
- Ada Style Guide
- Adobe GoLive Guide
- Amiblitz
- An Awk Primer
- An Introduction to Python For Undergraduate Engineers
- Android
- ANSI C with Unix
- AnyLang Programming Language Comparison
- Apache Ant
- APE Users Guide
- AppleScript Programming
- Application Development with Harbour
- ASP.NET
- AsUnit
- Asymptote
- ATS: Programming with Theorem-Proving
- Authoring Webpages
- AvernumScript
- AWK
- Bash Shell Scripting
- BASIC Programming
- Beginning Java
- User:BenBaron000/sandbox
- Biostatistics with R
- Blender 3D: Blending Into Python
- BlitzMax
- Bourne Shell Scripting
- Brlcad
- BTEC IT Unit 20 - Website Design
- Business Basic
- C Programming
- C Sharp for Beginners
- C Sharp Programming
- C Sharp Reference
- C Shell Scripting
- C++ Language
- C++ Programming
- C++ Programming As A Set Of Problems
- Canvas 2D Web Apps
- Carbon Programming
- Cascading Style Sheets
- CCAPS
- CDuce
- Cg Programming
- Chipmunk Basic pocketManual
- Choose Your Own Pyventure
- Clojure Programming
- Cocoa Programming
- ColdFusion Programming
- Collection of Computer Programs on Project Euler
- Color Models: RGB, HSV, HSL
- Common JavaScript Manual
- Common Lisp
- Compojure
- Component Based Development
- Concurrent Clean
- ConTeXt
- CORBA Programming
- Cross-Platform Game Programming with gameplay3d
- Curl
- D (The Programming Language)
- D Programming
- DarkBASIC Programming
- Dashboard Architecture
- Data Mining Algorithms In R
- Delphi Programming
- Developing Genealogy Web-Pages
- Deving The XGameStation
- DirectX
- Distributed Systems
- An Introduction to Dragon
- DXFortran
- Eclipse
- Eiffel Programming
- Elm programming language
- Entry Level PHP Web Application Development
- EQUIP4J
- Erlang Programming
- ErlyWeb
- F Sharp Programming
- FLTK
- Forth
- Fortran
- Fortran 2003
- FPI Script
- Fundamentals of C Programming
- Futurebasic
- Gambas
- Game Creation with the Unity Game Engine
- Game Creation with XNA
- GBA Development
- GCC Debugging
- Genesis Programming
- Getting Started With Kivy Tutorial
- GLBasic Programming
- GLSL Programming
- Go From Scratch
- Go Programming
- Go Programming Language Cookbook
- GTK+ By Example
- GUI Design Principles
- Harvard Chart Method
- Haskell
- How to Program a TI-83 Plus
- How to Think Like a Computer Scientist: Learning with Python 2nd Edition
- How to Use Rhino Mocks
- How to Write a Compiler
- How to Write a Program
- How Wikipedia Works
- HTML 5 Programming and Web development
- HyperText Markup Language
- Icon Programming
- IIS and FastCGI
- Intro To C++
- Introducing Julia
- Introduction to .NET Framework 3.0
- Introduction to ActionScript 2.0
- Introduction to ActionScript 3.0
- Introduction to BASIC
- Introduction to newLISP
- Introduction to Python Programming
- Io Programming
- Irony - Language Implementation Kit
- J2ME Programming
- Jakarta EE Programming
- Java JDBC using SQLite
- Java Persistence
- Java Programming
- Java Swings
- Java Web Application Development With Click Framework
- Javagony
- JavaScript
- JSON
- JsonCpp
- Julia for MATLAB Users
- K3D JavaScript Canvas Library
- Karrigell
- Kojo explorations
- User:LABoyd2/contents from Print version 151106
- User:LABoyd2/User Manual Print all 151110
- Lambda Calculus
- LaTeX
- Learning C With Game Concepts
- Learning Clojure
- Learning D With Project Euler
- Learning Python 3 with the Linkbot
- Let Us GCC
- Lino Developer's Guide
- Linoleum
- Lisp Programming
- Logo Programming
- Lua Functional Programming
- Lua in SpringRTS
- Lush
- Making Websites with Flask
- Mathematica
- Mathematics with Python and Ruby
- MATLAB Programming
- MediaWiki Developer's Handbook
- MediaWiki User Guide
- Memory Management
- MIPS Assembly
- MIRC Scripting
- Modeling from A to Z
- Modern C++: The Good Parts
- Monkey
- More C++ Idioms
- MUMPS Programming
- MySQL
- N64 Programming
- NEC PC Programmers Reference