Late Bloomer
From Dragon Quest Wiki
Late Bloomer | |
---|---|
Japanese | 秘めたるチカラ |
Rōmaji | Himetaru chikara |
Type | Trait |
Older names | None |
Late Bloomer is a monster trait that increases the stats of the possessor the longer the battle drags on.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Between the 3rd and 5th turns of battle, the possessor's attack, agility, defence, and wisdom increase by 20%. From the 6th round onward, the boost increases to +50% for the rest of the battle.
Late Bloomer is learned by the following monsters of any size:
- Bag o' sweets
- Bamboogieman
- Bloodbonnet
- Bongo fandango
- Bunicorn
- Candy cat
- Dora-in-Grey
- Estark
- Ethereal serpent
- Gem slime
- King foo dog
- Leery lout
- Rabid rector
- Roseguardin
- Saltwater stallion
- Slionheart
- Superior slime
- Teeny sanguini
- Xenlon
The following giant monsters will also develop Late Bloomer:
- Balzack
- Baramos
- Calasmos
- Corvus
- Croc-a-bugle-doo
- Gigantes
- Great dragon
- King hydra
- King slick slime
- Mordegon, Lord of Shadows
- Murdaw
- Nelgel the Netherfiend
- Nokturnus
- Pazuzu
- Psaro the Manslayer
- Razerburn
- Rhapthorne
- Shivery shrubbery
- Shogum
- Tentacular
- Warhog
- Wyrmhole dragon
- Zoma