Hypnowhip (skill)
From Dragon Quest Wiki
Hypnowhip | |
---|---|
Japanese | らせん打ち |
Type | Skill |
Older names | None |
Hypnowhip is an ability in the Dragon Quest series. It has a chance to confuse enemies.
Contents
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
In the 3DS remake of VIII, Red will learn Hypnowhip after allocating 10 skill points into her whip skill tree. It functions identically to it's counterpart in IX and costs only 2 MP.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
This ability is learned with 3 skill points allocated into Whip skill and costs 3 MP to use. Fuddle chance is 12.5% per enemy.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Veronica will learn hypnowhip for 3 skill points in her whip path. It costs 5 MP to use, deals 110% damage to the first enemy, and now has a 25% chance to fuddle foes per lashing.
Battle Visuals[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills