Blunt

From Dragon Quest Wiki

Blunt is a recurring spell in the Dragon Quest series. It decreases an enemy's attack by a significant amount.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Blunt is learned only by Mages at level 42 and reduces attack by 50%. It costs 8 MP to cast, and has a base accuracy of 75% if the caster's magical might is lower or equal to 50. Once the stat increases to 51, the spell will slowly rise in accuracy to a cap of 100% at 799 magical might. Monsters that can cast Blunt: Dark skeletons

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Rab and Veronica will learn Blunt at levels 34 and 36, respectively. The spell costs 6 MP to cast, and can reduce an enemy's strength by up to 50% when cast twice.

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Blunt reduces one monster's attack by 50% for 2~5 turns. It cannot be cast twice to enhance the effect, and is learned through the Enfeebler, Enigma, Hexcommunicator, and Splash Afficionado talents.

Dragon Quest Tact[edit]

Blunt is known naturally by Alarmour and Stump champ at level 1 and can be learned by She-slime at level 16. It costs 9 MP to cast, has a range of three squares away from the caster, and greatly lowers a single target's ATK for 3 turns. It can also be taught to any unit by using an ability scroll.

Blunt (ヘナトス Henatosu)Tactlogo.png
Ability information
Blunt
Role * Type * Element MP cost
Debuff Spell DQTact Non-elemental.png 9
Range Additional effects
DQTact Range1.png
1
DQTact ATKDown.png
ATK Down
Description
Occasionally greatly lowers 1 enemy's ATK for 3 turns
Naturally learnt by
Alarmour, She-slime, Stump Champ


Dragon Quest Treasures[edit]

Blunt is learned by Drackies, Marble slimes, and Silhouettes. It costs 5 MP to cast and targets one foe.

Related spells[edit]