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How Video Game Locomotion Methods Affect Navigation in Virtual Environments

Published: 19 September 2019 Publication History

Abstract

Navigation, or the means by which people find their way in an environment, depends on the ability to combine information from multiple sources so that properties of an environment, such as the location of a goal, can be estimated. An important source of information for navigation are spatial cues generated by self-motion. Navigation based solely on body-based cues generated by self-motion is called path integration. In virtual reality and video games, many locomotion systems, that is, methods that move users through a virtual environment, can often distort or deprive users of important self-motion cues. There has been much study of this issue, and in this paper, we extend that study in novel directions by assessing the effect of four game-like locomotion interfaces on navigation performance using path integration. The salient features of our locomotion interfaces are that two are primarily continuous, i.e., more like a joystick, and two are primarily discrete, i.e., more like teleportation. Our main findings are that the perspective of path integration, people are able to use all methods, although continuous methods outperform discrete methods.

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  • (2024)Comparative Effectiveness of an Omnidirectional Treadmill versus Natural Walking for Navigating in Virtual EnvironmentsACM Symposium on Applied Perception 202410.1145/3675231.3675243(1-10)Online publication date: 30-Aug-2024
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cover image ACM Conferences
SAP '19: ACM Symposium on Applied Perception 2019
September 2019
188 pages
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Publication History

Published: 19 September 2019

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Author Tags

  1. locomotion
  2. path integration
  3. spatial awareness
  4. virtual reality

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SAP '19
SAP '19: ACM Symposium on Applied Perception 2019
September 19 - 20, 2019
Barcelona, Spain

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Overall Acceptance Rate 43 of 94 submissions, 46%

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  • (2024)Comparative Effectiveness of an Omnidirectional Treadmill versus Natural Walking for Navigating in Virtual EnvironmentsACM Symposium on Applied Perception 202410.1145/3675231.3675243(1-10)Online publication date: 30-Aug-2024
  • (2024)Exploring Eye Tracking as a Measure for Cognitive Load Detection in VR LocomotionProceedings of the 2024 Symposium on Eye Tracking Research and Applications10.1145/3649902.3655644(1-3)Online publication date: 4-Jun-2024
  • (2023)Virtual Reality and Spatial Augmented Reality for Social Inclusion: The “Includiamoci” ProjectInformation10.3390/info1401003814:1(38)Online publication date: 9-Jan-2023
  • (2023)Eye‐Tracking‐Based Prediction of User Experience in VR Locomotion Using Machine LearningComputer Graphics Forum10.1111/cgf.1470341:7(589-599)Online publication date: 20-Mar-2023
  • (2023)Does Teleporting Length Affect Spatial Awareness?2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct60411.2023.00034(126-130)Online publication date: 16-Oct-2023
  • (2023)Reliability of distance estimation in virtual reality spaceComputers in Human Behavior10.1016/j.chb.2023.107773145:COnline publication date: 24-May-2023
  • (2022)A Typology of Virtual Reality Locomotion TechniquesMultimodal Technologies and Interaction10.3390/mti60900726:9(72)Online publication date: 25-Aug-2022
  • (2022)Evaluation of User Interfaces for Three-Dimensional Locomotion in Virtual RealityProceedings of the 2022 ACM Symposium on Spatial User Interaction10.1145/3565970.3567693(1-9)Online publication date: 1-Dec-2022
  • (2022)[DC] Effects of Asymmetric Locomotion Methods on Collaborative Navigation and Wayfinding in Shared Virtual Environments2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00327(952-953)Online publication date: Mar-2022
  • (2022)Evaluating the Impact of Limited Physical Space on the Navigation Performance of Two Locomotion Methods in Immersive Virtual Environments2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00104(821-831)Online publication date: Mar-2022
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