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The Effect of Animation Realism on Face Ownership and Engagement

Published: 11 September 2015 Publication History

Abstract

No abstract available.

References

[1]
Hyde, J., Carter, E. J., Kiesler, S., and Hodgins, J. K. 2013. Perceptual effects of damped and exaggerated facial motion in animated characters. In Automatic Face and Gesture Recognition (FG), 2013 10th IEEE International Conference and Workshops on, IEEE, 1--6.
[2]
Kokkinara, E., and Slater, M. 2014. Measuring the effects through time of the influence of visuomotor and visuotactile synchronous stimulation on a virtual body ownership illusion. Perception 43, 1, 43--58.
[3]
Slater, M., Perez-Marcos, D., Ehrsson, H. H., and Sanchez-Vives, M. V. 2009. Inducing illusory ownership of a virtual body. Frontiers in neuroscience 3, 2, 214.

Cited By

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  • (2021)An on-site and remote study during the COVID-19 pandemic on virtual hand appearance and tactile feedbackBehaviour & Information Technology10.1080/0144929X.2021.1938679(1-14)Online publication date: 21-Jun-2021
  1. The Effect of Animation Realism on Face Ownership and Engagement

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    cover image ACM Other conferences
    FAA '15: Proceedings of the Facial Analysis and Animation
    September 2015
    18 pages
    ISBN:9781450335300
    DOI:10.1145/2813852
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    In-Cooperation

    • Disney Research: Disney Research
    • FTW: FTW
    • CDE: Centre for Digital Entertainment
    • TUG: Technical University of Graz

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 11 September 2015

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    Qualifiers

    • Extended-abstract
    • Research
    • Refereed limited

    Funding Sources

    • European Union's Framework Program for Research and Innovation Horizon 2020

    Conference

    FAA '15
    FAA '15: Facial Analysis and Animation
    September 11, 2015
    Vienna, Austria

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    Cited By

    View all
    • (2021)An on-site and remote study during the COVID-19 pandemic on virtual hand appearance and tactile feedbackBehaviour & Information Technology10.1080/0144929X.2021.1938679(1-14)Online publication date: 21-Jun-2021

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