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View all- Cui DMousas C(2021)An on-site and remote study during the COVID-19 pandemic on virtual hand appearance and tactile feedbackBehaviour & Information Technology10.1080/0144929X.2021.1938679(1-14)Online publication date: 21-Jun-2021
Appearance and animation realism of virtual characters in games, movies or other VR applications has been shown to affect audiences levels of acceptance and engagement with these characters. However, when a virtual character is representing us in VR ...
The "illusion of life" has long been a mantra for educators of animation. In the past, the artistry of animation has been centred around how to create this illusion with environments, objects and characters that are clearly not alive. However, in recent ...
Vivid facial expressions contribute greatly to the visual realism of 3D face models. However, it is often tedious and expensive to model facial details which are authentic and real-time. In this paper, a simple and functional approach for modeling ...
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