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Evaluating peripheral interaction

Published: 16 February 2014 Publication History

Abstract

Peripheral interaction, like ambient information systems (AIS), aims at leveraging the periphery of our attention. While ambient information systems address the perception of information, peripheral interaction targets lightweight interaction outside of the current focus of attention. A number of prototypes have demonstrated the value of peripheral interaction through long-term in-situ deployments. Such studies are particularly suited to evaluate peripheral interaction since they enable the integration of devices into daily routines and thereby move interaction to the periphery of attention. However, they do not lend themselves well to early design phases. In fact, the design process completely lacks early evaluation tools to assess design choices.
We propose an experimental method for the evaluation of peripheral interaction in early design phases. In a case study, we compared the results of an eight-week in-situ deployment with the results of this laboratory experiment. We carried out the study with both, novice and experienced users (who had participated in the in-situ), and found comparable results across all three situations (in-situ and lab with novice and experienced users).

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    cover image ACM Conferences
    TEI '14: Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
    February 2014
    401 pages
    ISBN:9781450326353
    DOI:10.1145/2540930
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 16 February 2014

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    Author Tags

    1. evaluation
    2. peripheral interaction

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    TEI '14 Paper Acceptance Rate 46 of 172 submissions, 27%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    Cited By

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    • (2023)The effects of graphical encodings on reading performance of the data chart displayed on the periphery of attentionDisplays10.1016/j.displa.2023.10237877(102378)Online publication date: Apr-2023
    • (2022)Investigation of Basic Characteristics of Awareness Presentation Using Gaze of a RobotProceedings of the Asian HCI Symposium 202210.1145/3516492.3558787(10-15)Online publication date: 29-Apr-2022
    • (2022)Investigation the role of contrast on habituation and sensitisation effects in peripheral areas of graphical user interfacesScientific Reports10.1038/s41598-022-16284-212:1Online publication date: 10-Sep-2022
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    • (2016)Bringing mobile into meetingsProceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/2935334.2935355(407-417)Online publication date: 6-Sep-2016
    • (2015)Facilitating peripheral interaction: design and evaluation of peripheral interaction for a gesture-based lighting control with multimodal feedbackPersonal and Ubiquitous Computing10.1007/s00779-015-0893-520:1(1-22)Online publication date: 14-Dec-2015
    • (2014)Everyday peripheral tasks vs. digital peripheral tasksCHI '14 Extended Abstracts on Human Factors in Computing Systems10.1145/2559206.2581271(2545-2550)Online publication date: 26-Apr-2014

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