Jamella is a resident of the Pandemonium Fortress.
Biography[]
To Hell and Back[]
Jamella was present in the Pandemonium Fortress when a group of mortal heroes arrived, continuing their pursuit of Diablo. She had serious doubts as to whether the mortals could defeat the Lord of Terror, but kept them to herself.[1] Her doubts were unfounded however, as the mortals successfully defeated their foe.[2]
Reaper of Souls[]
- Jamella(src)
Jamella and Halbu were present in the Pandemonium Fortress when Malthael took over and made the Fortress his own. The Angel of Death did not abide their presence for long, and killed both of them along with the other major residents of the Fortress. Jamella and Halbu's ghosts were encountered by the Nephalem, and they aided the hero in stopping his accumulation of power within the fortress.[3]
In-game[]
Diablo II[]
Jamella is one of the two NPC merchants found in the Pandemonium Fortress of Act IV. Like her counterpart Halbu, she speaks very little, never offering advice or opinions on any quests. Jamella's only words are spoken, and selected from a variety of short phrases. She offers one each time a particular character returns to town.
Despite her near-silence, Jamella is a very useful NPC. She sells a few types of armor, while specializing in bows and magic-user weapons; staves, wands, and scepters. She also deals in potions of all types, and scrolls/tomes. Jamella is also the gambling NPC in Act IV, and the healer as well.
Quotations[]
- "Hail to you, Champion."
- "What do you need?"
- "Greetings."
Diablo III[]
She appears as a ghost in Diablo III, having been killed by Malthael as part of the Act V storyline. She and Halbu are the "quest givers" for the Demon Souls event, during which the pair can also be asked about their deaths. The conversation is short, but she delivers the iconic "Hail to you, champion" line one last time.
Trivia[]
- Jamella has an interesting at-rest animation in Diablo II. She reads from a book, concentrates for a moment, then sketches a glowing runic word in the air. They aren't legible letters in English or any other language. Diablo fans have tried to decipher those letters, but the official word from Blizzard was that they are meaningless; they're just some symbols the artist made up.
- There are several unused voices for Jamella with the same lines, but in much softer, 'girlish' tones rather than her unamused voice.