Haunter (Pokémon)/Generation III learnset

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← Haunter Haunter

By leveling up

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 RSE   FRLG   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 011 Hypnosis Psychic 0000 060}}60% 20 Smart 1 3 ♥♥♥
011 011 Lick Ghost 02020 100}}100% 30 Tough 1 4 ♥♥♥♥
011 011 Spite Ghost 0000 100}}100% 10 Tough 1 0  
088 088 Spite Ghost 0000 100}}100% 10 Tough 1 0  
1313 6464 Mean Look Normal 0000 00—}}—% 5 Beauty 2 ♥♥ 0  
1616 1313 Curse ??? 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
2121 1616 Night Shade Ghost 0000 100}}100% 15 Smart 2 ♥♥ 1
2525 2525 Shadow Punch Ghost 06060 00—}}—% 20 Smart 2 ♥♥ 0  
3131 2121 Confuse Ray Ghost 0000 100}}100% 10 Smart 3 ♥♥♥ 0  
3939 3131 Dream Eater Psychic 100100 100}}100% 15 Smart 2 ♥♥ 2 ♥♥
4848 3939 Destiny Bond Ghost 0000 00—}}—% 5 Smart 8 ♥♥♥♥♥♥♥♥ 0  
N/AN/A 4545 Shadow Ball Ghost 08080 100}}100% 15 Smart 3 ♥♥♥ 0  
N/AN/A 5353 Nightmare Ghost 0000 00—}}—% 15 Smart 1 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Dark Sprite.png TM12 Taunt Dark 100% 20 Smart 2 ♥♥ 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Grass Sprite.png TM19 Giga Drain Grass 60 100% 5 Smart 2 ♥♥ 1
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15 Cool 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison 90 100% 10 Tough 2 ♥♥ 1
Bag TM Dark Sprite.png TM41 Torment Dark 100% 15 Tough 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10 Tough 1 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic —% 10 Smart 1 0  
Bag TM Dark Sprite.png TM49 Snatch Dark —% 10 Smart 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
MisdreavusDuskullDusclopsChimecho
Astonish Ghost 30 100% 15 Smart 2 ♥♥ 3 ♥♥♥
KoffingWeezing
Explosion Normal 250 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
MisdreavusShuppetBanette
Grudge Ghost —% 5 Tough 1 0  
KoffingWeezing
Haze Ice —% 30 Beauty 3 ♥♥♥ 0  
Misdreavus
Perish Song Normal —% 5 Beauty 2 ♥♥ 1
MisdreavusChimecho
Psywave Psychic 80% 15 Smart 2 ♥♥ 1
ShuppetBanetteDuskullDusclops
Will-O-Wisp Fire 75% 15 Beauty 1 4 ♥♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Haunter in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Haunter in that game.
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Dream Eater Psychic 100 100% 15 Smart 2 ♥♥ 2 ♥♥
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Explosion Normal 250 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Nightmare Ghost —% 15 Smart 1 3 ♥♥♥
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Selfdestruct Normal 200 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Haunter can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Haunter cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an Evolution of Haunter
  • Click on the generation numbers at the top to see moves from other generations