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Bug
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Resolution: Fixed
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1.21.2 Pre-Release 3, 1.21.2 Release Candidate 1
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None
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Confirmed
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Commands, Projectiles
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Important
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Platform
When an arrow is summoned with motion copied from another arrow, the new arrow doesn't visually update for about 1-2 seconds (or until it hits something). Server-side functionality works as expected (dealing damage, etc)
Steps to reproduce:
1) Shoot an arrow
2) Summon a new arrow and copy the Motion data from the first arrow to the second arrow
3) Kill the original arrow
4) Observe the new arrow fall to the ground for 1-2 seconds before being updated to its correct position
4) Observe the new arrow face the wrong direction temporarily until its rotation is corrected during flight (if the arrow hits a block quickly after being fired the rotation will not have time to update)
Download the attached datapack and shoot a crossbow to see this in effect.
Video demo: -https://youtu.be/e1s2BCh8F2Y-
Updated video demo: https://youtu.be/32UtDGqt8a8
- relates to
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MC-139548 Projectiles are rendered incorrectly if their Motion tag was recently changed
- Reopened