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  1. Minecraft: Java Edition
  2. MC-277549

Arrows summoned with custom motion don't render correctly

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 24w44a
    • 1.21.2 Pre-Release 3, 1.21.2 Release Candidate 1
    • None
    • Confirmed
    • Commands, Projectiles
    • Important
    • Platform

      When an arrow is summoned with motion copied from another arrow, the new arrow doesn't visually update for about 1-2 seconds (or until it hits something). Server-side functionality works as expected (dealing damage, etc)

      Steps to reproduce:
      1) Shoot an arrow
      2) Summon a new arrow and copy the Motion data from the first arrow to the second arrow
      3) Kill the original arrow
      4) Observe the new arrow fall to the ground for 1-2 seconds before being updated to its correct position
      4) Observe the new arrow face the wrong direction temporarily until its rotation is corrected during flight (if the arrow hits a block quickly after being fired the rotation will not have time to update)

      Download the attached datapack and shoot a crossbow to see this in effect.

      Video demo: -https://youtu.be/e1s2BCh8F2Y-
      Updated video demo: https://youtu.be/32UtDGqt8a8

            HugoHagglund [Mojang] SHugoh
            Strongis13 Strongis13
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              Created:
              Updated:
              Resolved:
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