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  1. Minecraft: Java Edition
  2. MC-17938

Converter not converting some animations correctly

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    • Unconfirmed

      TextureEnder.jar is not converting some animations .txt files correctly into mcmeta. This isn't necessarily a bug with minecraft, but it is a big and necessary part of the 1.6 snapshots.

      It seems that sometimes (notably long delays) timings are converted incorrectly. For example, this:

      0*100,1*2

      was converted into this:

      {
        "animation": {
          "frametime": 2,
          "frames": [
            {
              "index": 0,
              "time": 1
            },
            1
          ]
        }
      }
      

      Note how "time": 1 when it should be "time": 100. With this it obviously is easy for me to fix, but I have quite a few long and complex timings that get totally messed up.

      This happened quite a few times with different textures and it didn't seem to be very consistent with any one timing in the txt file. Although each time I used the converter, the same files would be converted the same way.

            dinnerbone [Mojang] Nathan Adams
            blocksmithed Caleb J
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              Created:
              Updated:
              Resolved: