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Bug
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Resolution: Fixed
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Snapshot 13w24a, Snapshot 13w24b, Snapshot 13w25a, Snapshot 13w25b, Snapshot 13w25c
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windows 8, java 7
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Unconfirmed
TextureEnder.jar is not converting some animations .txt files correctly into mcmeta. This isn't necessarily a bug with minecraft, but it is a big and necessary part of the 1.6 snapshots.
It seems that sometimes (notably long delays) timings are converted incorrectly. For example, this:
0*100,1*2
was converted into this:
{ "animation": { "frametime": 2, "frames": [ { "index": 0, "time": 1 }, 1 ] } }
Note how "time": 1 when it should be "time": 100. With this it obviously is easy for me to fix, but I have quite a few long and complex timings that get totally messed up.
This happened quite a few times with different textures and it didn't seem to be very consistent with any one timing in the txt file. Although each time I used the converter, the same files would be converted the same way.