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Bug
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Resolution: Fixed
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1.14.0.9, 1.14.21.0, 1.14.30
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Confirmed
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303813
There appears to be some new options in the server.properties file of Bedrock Dedicated Server that have a small summary below the options in the server.properties file but no further documentation in the how_to on whether the options have been implemented and what they are intended to address.
I tried switching the settings around on my server and noticed no discernible difference.
The settings are as follows:
compression-threshold=1
- Determines the smallest size of raw network payload to compress
- Allowed values: 0-65535
server-authoritative-movement=true
- Enables server authoritative movement. If true, the server will replay local user input on
- the server and send down corrections when the client's position doesn't match the server's.
- Corrections will only happen if correct-player-movement is set to true.
player-movement-score-threshold=20
- The number of incongruent time intervals needed before abnormal behavior is reported.
- Disabled by server-authoritative-movement.
player-movement-distance-threshold=0.3
- The difference between server and client positions that needs to be exceeded before abnormal behavior is detected.
- Disabled by server-authoritative-movement.
player-movement-duration-threshold-in-ms=500
- The duration of time the server and client positions can be out of sync (as defined by player-movement-distance-threshold)
- before the abnormal movement score is incremented. This value is defined in milliseconds.
- Disabled by server-authoritative-movement.
correct-player-movement=false
- If true, the client position will get corrected to the server position if the movement score exceeds the threshold.