Ken (SSBU)/Neutral aerial
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Overview[edit]
Update History[edit]
- Neutral aerial auto-cancels earlier (frame 34 → 28), matching the move's interruptibility. This allows it to autocancel from a short hop.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Canceling into a special move or Final Smash is only possible upon hitting an opponent and after hitlag is over.
Initial autocancel | 1 |
---|---|
Clean hit | 6-8 |
Late hit | 9-17 |
Special and Final Smash cancel window | 6-15 |
Ending autocancel | 28- |
Interruptible | 28 |
Animation length | 34 |
Hitboxes | ||||||||||||||||||||||||||||||||||
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Autocancel | ||||||||||||||||||||||||||||||||||
Special/FS cancel |
Landing lag[edit]
Interruptible | 6 |
---|---|
Animation length | 8 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
Trivia[edit]
- Along with Ryu's neutral aerial, this move has the shortest landing animation of any aerial attack in Ultimate, with only 8 frames.
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