Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD

Game:Rinzler

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Rinzler

Rinzler KH3D.png

Japanese リンズラー
Rōmaji Rinzurā

Type Construct
Homeworld The Grid
Origin Tron: Legacy
Game Kingdom Hearts 3D: Dream Drop Distance
Themes Header.png

KH3D tracks
Battle theme - Rinzler Recompiled
Location Level HP EXP Strength Magic Defense
Reaction Endurance Reality Endurance
The Grid 14 801 0 34 34 17
16 868 0 36 36 18
6 (10s) x0.33 (8s)[1]
The Grid
(Portal)
20 2122 0 106 100 37
22 2263 0 113 107 39
12 (10s) x0.66 (8s)[1]
Resistances Fire Blizzard Thunder Water Dark Light
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Status Effects Stun Mini Sleep Blind Stop Freeze
x0 x0 x0 x0 x0 x0
Confuse Poison Magnet Slow Ignite Bind
x0 x0 x0 x0 x0 x0
Zero Gravity Time Bomb Zantetsuken
x0 x0 x0
Rewards
Maximum HP +20; Defense Gain Relay Bonus
Worlds
The Grid

Rinzler is a boss in Kingdom Hearts 3D: Dream Drop Distance, fought by Sora in The Grid. Sora is forced by CLU (and encouraged by Quorra) to fight Rinzler in order to restore Tron to normal.

Strategy[edit]

Before confronting Rinzler, it is vital that Sora's Command Deck be equipped with Counter Rush, as well as several ranged attacks and healing commands.

Like the Black Guards, Rinzler is incredibly agile and adept at inflicting powerful combos to interrupt Sora's attacks and wipe out his health. While his attacks can generally be dodged with Air Slide or Dodge Roll, they provide an excellent opportunity to be blocked and countered with Counter Rush.

Sora should focus on maintaining a significant distance from Rinzler and performing ranged attacks or Link Attacks to wear down his health, primarily when Rinzler has just retrieved the disks so that he can't attempt to interrupt the attack. Rinzler will frequently try to close the distance with Sora and melee attack him, in which case Sora should focus on blocking and performing Counter Rush before fleeing. If Sora gets hit, he should immediately flee and attempt to heal. If he deals a lot of consecutive damage, the Code Break Reality Shift can be activated to use the "DISC JAMMER" effect and cause Rinzler to not to be able to attack with his discs and try to avoid Sora.

Infrequently, Rinzler will run to the walls while an alarm sounds, then flip the gravity in the arena. On the ceiling, vertical movement controls are reversed, but Rinzler has less room to evade any of Sora's ranged attacks. Rinzler will also try much harder to get close to Sora, so Counter Rush is still very effective.

When the gravity flips back, Rinzler will perform a Falling Crash at Sora, which incorporates a small cinematic focusing on Rinzler. As soon as Sora regains control, he should attempt to dodge to the side, out of Rinzler's range.

Technique Element Status Power Block?
Frontal Thrust (フロンタルトラスト
Furontaru Torasuto
?)
Attack Command Physical 1.0
Thrusts with the disk in his left hand.
Roll High Slash (ロールハイスラッシュ
Rōru Hai Surasshu
?)
Attack Command Physical 1.5
Places one hand on the ground, spins, then jumps and swings the disk in his right hand down.
Tumbler Attack (タンブラーアタック
Tanburā Atakku
?)
Attack Command Physical 0.5 + 1.0
Swings his disk sideways, then immediately lies down on the ground, and attacks with his disk while getting up.
Disk Throw (ディスクスロー
Disuku Surō
?)
Attack Command Physical 1.0 [2]
Throws his disk straight ahead.

Starts with this attack.
Over Throw (オーバースロー
Ōbā Surō
?)
Attack Command Physical 1.0 [2]
Throws his disk diagonally upwards. The disk will bounce off the walls and ceiling to fly at the opponent from behind.
Double Throw (ダブルスロー
Daburu Surō
?)
Attack Command Physical 1.0 x2 [2]
Throws his left disk forward, followed by his right disk, with different timings. The disks will bounce off the walls and fly away.
Falling Crash (フォーリングクラッシュ
Fōringu Kurasshu
?)
Attack Command None 2.5 X
Fall towards the opponent, creating a shock wave upon landing.

Used when the arena's gravity gets back to normal.

The gravity of the arena can get switched making the fight take place on the ceiling[?]. Sora's vertical movement controls get reversed as consequence.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Video[edit]

Rinzler – Kingdom Hearts Dream Drop Distance HD (Sora)

Notes and references[edit]

  1. ^ a b Effect: "DISC JAMMER".
  2. ^ a b c When deflected back at long range, Rinzler will catch the disk and avoid taking damage.