“This war has absolutely nothing to do with us ordinary citizens. Getting involved would only cause us trouble. And furthermore, if we allowed you into the city, we would have to fight for our self-defense.”
—The mayor of the city of Sene, in a conversation with Runan.
—The mayor of the city of Sene, in a conversation with Runan.
Freedom and Justice is Map 10 of TearRing Saga: Utna Heroes Saga.
Events[]
Plum's Kidnapping[]
If you bring Plum in this map and have her visit the house where Billford and Sharon came out, she will be kidnapped and won't be playable until she's recruited again in Map 14 with the Dance skill. Since Plum is the only character with the Dance skill, this is the only way to obtain a unit who is guaranteed to refresh other units.
Recruiting Mintz/Rennie[]
- To recruit Mintz, let him enter the castle and seize it after turn 10. If this happens, Rennie won't be recruitable until later in Map 17.
- To recruit Rennie, move any of your units in the castle defenders' attack range before turn 4, Rennie then can be recruitable but Mintz will leave and become unrecruitable.
- To recruit both, move any of your units in the defenders' attack range on turn 9 (right after Mintz has entered the castle).
If your army does not approach the castle, but also prevents Mintz from entering it, Rennie will be killed on turn 10. It is unknown if Mintz is still recruitable after that.
Initial Enemies[]
Imperial Army[]
Total: 23
- Pavlov (Duke) w/ Steel Blade
- Ernst (Gold Knight) w/ Blessed Sword (equipped)
- Mintz (Black Knight) w/ Needle Spear (equipped)
- 1 Armor Knight w/ Iron Blade
- 1 Archer w/ Hand Bow
- 3 Soldiers (1 w/ Hand Lance, 1 w/ Steel Lance, 1 w/ Iron Lance)
- 1 Axe Knight w/ Steel Axe
- 1 Commando Knight w/ Lance
- 2 Rook Knights w/ Needle Spear
- 3 Lancers w/ Steel Lance
- 1 Arrow Knight w/ Repeater Bow
- 3 Bow Riders w/ Bowgun
- 2 Iron Knights w/ Estoc
- 1 Mage Knight w/ Hell Fire
- 1 Bishop w/ Far-Healing Staff
Sene Mercenaries[]
Total: 7
- Sharon (Lady Knight) w/ Estoc (equipped)
- Billford (Armor Knight) w/ Steel Blade
- 1 Myrmidon w/ Killing Edge
- 1 Spear Knight w/ Master Lance
- 1 Armor Knight w/ Iron Blade
- 1 Warrior w/ Hammer
- 1 Mercenary w/ Sword Breaker
Enemy Reinforcements[]
- Turn 10: Pavlov will show up from the castle.
Items[]
- Dragon Flute in exchange for 10,000G (the building where the Myrmidon stands)
Drop[]
- Steel Blade (Pavlov)
Shops[]
Armory[]
Name | Price |
---|---|
Steel Blade | 2500G |
Scimitar | 660G |
Hatchet | 2560G |
Iron Bow | 1200G |
Steel Bow | 2000G |
Fire | 2400G |
Wind | 2640G |
Heal | 2200G |
Shop[]
Name | Price |
---|---|
Herb | 1200G |
Healing Fruit | 2100G |
Leather Shield | 2000G |
Iron Shield | 4000G |