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The Critical Path Project (stylized CRITICAL///PATH) is a video archive of interviews with video game designers and developers. Launched on July 23, 2012, Critical Path contains over 1,000 videos of interviews with over 100 developers, conducted between 2010 and the present. According to director David Grabias, the project's goals include: Topics covered in the interviews include violence in games, methods of storytelling, game mechanics, player interaction, psychology behind playing games, commercialism in the industry, and the future of video games, among others.

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  • The Critical Path Project (stylized CRITICAL///PATH) is a video archive of interviews with video game designers and developers. Launched on July 23, 2012, Critical Path contains over 1,000 videos of interviews with over 100 developers, conducted between 2010 and the present. According to director David Grabias, the project's goals include: * To provide a documentary-based venue for critical discussion about the art of making video games. * To provide developers with a place where they can come for inspiration. * To provide players with insight into their game experience. * To make gamers aware of the great minds behind the great games. * To document the current state of game development for future generations. Topics covered in the interviews include violence in games, methods of storytelling, game mechanics, player interaction, psychology behind playing games, commercialism in the industry, and the future of video games, among others. All clips on the site are available for free viewing online, and there are plans to release a full-length documentary in the future. (en)
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  • David Grabias (en)
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  • Active (en)
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  • 2012-07-23 (xsd:date)
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  • Los Angeles, CA (en)
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  • File:Critical Path logo.png (en)
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  • Critical Path Project (en)
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  • Artifact (en)
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  • Interview Archive (en)
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  • The Critical Path Project (stylized CRITICAL///PATH) is a video archive of interviews with video game designers and developers. Launched on July 23, 2012, Critical Path contains over 1,000 videos of interviews with over 100 developers, conducted between 2010 and the present. According to director David Grabias, the project's goals include: Topics covered in the interviews include violence in games, methods of storytelling, game mechanics, player interaction, psychology behind playing games, commercialism in the industry, and the future of video games, among others. (en)
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  • Critical Path Project (en)
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  • Critical Path Project (en)
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