Pinball FX – Patch Notes – 08.29.
Published: August 29, 2024
Pinball FX – Patch Notes – 08.29.
Published: August 29, 2024
A new patch is available for Pinball FX with two new tables, multiple new features, and many bug fixes that should address multiple issues reported by our wonderful community! Let’s take a look at this (quite impressive) list:
Tables added
- The Princess Bride Pinball
- Goat Simulator Pinball
New Features and Improvements on PC, PlayStation and Xbox
- Added 4 new Questlines
- Gearbox® Pinball Questline
- Universal Pinball: TV Classics Questline
- Williams™ Volume 4 Questline
- Williams™ Volume 5 Questline
- Event scores will now register to the general leaderboards
- UI update for PinHall, Questlines, and Tournament creation screens
- Improved the start-up loading time speeds
- Fixed the “Collect Them All” achievement bug
New Features and Improvements on Nintendo Switch
- The game received an overall performance and visual update
- UI visual update
- Every table has been updated with new ball textures and floating scores
- Every table received sound balancing
New Features and Improvements on PC
- Pinball FX is now Steam Deck Compatible
- Fixed a bug when plunging the table wasn’t available with the down arrow key on Williams tables
- Fixed an issue where system achievements didn’t unlock in cabinet mode
Table Fixes
PC, PlayStation, Xbox, and Nintendo Switch
Borderlands®: Vault Hunter Pinball
- Adjusted the nudge strength
Godzilla Pinball
- Fixed an issue when the ball could get stuck in the kickback
- Adjusted the sensitivity of the Vortex Saucer
Knight Rider Pinball
- Fixed a typo on the display (“Competitions”)
- Fixed multiple issues on the display
Xena: Warrior Princess Pinball
- Adjusted the auto-lanch strength to prevent ball drains
- Adjusted the Tavern kick out to prevent the ball bouncing on the top of the left slingshot
Brothers in Arms®: Win the War Pinball
- The challenge timer will now stop when inactive gameplay is happening (mission select etc.)
PC, PlayStation, and Xbox
White Water™
- Fixed an issue where the ball can get stuck after a center shot (occurred below 60 fps)
- Fixed the plunger sound effect
- The table received further physics polishments for a better gameplay experience
Hurricane™
- Fixed the plunger sound effect
- Fixed an issue when the ball didn’t get into the plunger lane after quickly skipping the intro camera
- Fixed an issue when the challenge timer could run when the wheel spins
World Cup Soccer
- Fixed the plunger sound effect
Tales of the Arabian Nights™
- Fixed an issue where the fireball enhancement was missing
- The magic carpet animation now works properly when extra ball is claimed
FunHouse™
- Added the missing blue balloon on the plastic under Rudy’s head
- Fixed an issue when the game could end before the timer runs out in challenges
- The plunger string is now properly animated
Battlestar Galactica Pinball
- Fixed an issue when texts overlapped during multiball
Red and Ted’s Road Show™
- Adjusted the power of the auto-launch to prevent exploits during challenges
- The ball can no longer get stuck on the right ramp
Cirqus Voltaire™
- Adjusted the lighting on the Ringmaster
- Fixed an issue where the ball trail could disappear when moving over the Boom playfield element
- Well, we fixed this problem: When you get a sneak ball lock and lock up to two balls, but then lose the ball, further attempts to lock balls will break the table logic
No Good Gofers™
- The timer during challenges will stop during the ball lock mechanism
PC Only
- Fixed issues on Pinball Noir and Knight Rider Pinball that resulted in problems on the Steam Deck
Nintendo Switch
A Charlie Brown Christmas™ Pinball
- Fixed an issue when the ball could get stuck in the left kickback
- Reduced the time of the ball being held by the saucer during the Mystery Animation, added manual eject option as well
- The “Collect Bonus” award no longer resets the bonus multiplier
- Fixed the typo in the song credits
- Fixed the typo on the display
- Music for the Pigpen Snowman mode no longer replaces the main theme after the mode ends
Crypt of the NecroDancer Pinball
- Fixed an issue, where the boss music can play alongside other tracks
- Fixed an issue, where the ball can leave the mini-playfield
- Fixed the Beat system and arrows now properly indicate the necessary shots
- Fixed an issue where the flippers could get stuck on the lower playfield
- Fixed an issue, where the Bomb lamp could stay lit after usage
- Fixed an issue where the ball could go ballistic after a weak plunge
Kung Fu Panda Pinball
- “Mute Licensed Music” option now works properly on the table
How to Train Your Dragon Pinball
- “Mute Licensed Music” option now works properly on the table
Terraforming Mars Pinball
- Added rollover switches above the bumpers
- Fixed an issue where the instructions overlapped on the display
Exploding Kittens®: A Pinball Cat-astrophe
- Fixed an issue where the Jackpot status didn’t reset
- The pop-up score at Super Skillshot will display the correct score
Gloomhaven Pinball
- Added localization for the table rewards on the result screen
Homeworld®: Journey to Hiigara Pinball
- Fixed an issue where the spin disk could drop the ball between the flippers
Brothers in Arms®: Win the War Pinball
- Fixed the issue when the ball out message could appear during multiball
Verne’s Mysterious Island
- Fixed an issue where the camera stayed on the volcano
- Adjusted the power of the kickback and sinkhole kick out
- The ball can no longer get stuck under the volcano
Fish Tales
- Pro Mode: Fixed an error where the ball didn’t go into the saucer
Xena: Warrior Princess Pinball
- Activated a lamp for the Alti target so that it will be more visible during the Alti -Vision of Pain mode
- Fixed multiple issues around Chakram Ball and multiball starts
- Realistic Physics: The right orbit should not send the ball STDM during Lost in the Caves multiball
Battlestar Galactica Pinball
- All other mode timers will now stop counting down during Turret video mode
- Realistic Physics: On 60 hz the kickbacks should not kick the ball back STDM
Pacific Rim Pinball:
- Fixed an issue where the animation could freeze when hitting the right inner loop
Peanuts’ Snoopy Pinball
- Fixed the position of the right outlane post
- Fixed the speech bubbles remaining in 0-degree orientation when the screen is rotated
- The table no longer awards extra balls in challenges
Star Trek™: The Next Generation
- Adjusted View 8 in portrait mode
- Fixed an issue where the ball could balance on the tip of the flipper
- Reduced the power of the auto-launch during challenges
- Fixed the language settings of the DMD
Williams™ Pinball: Twilight Zone
- Fixed an issue where the ball could get stuck next to the plunger lane
- Made some adjustments on the left outlane
- Added the missing skill shot guide to the table
World Cup Soccer
- Fixed the Williams logo shadow on the flippers
- Fixed an issue where the ball could stay behind the goal during multiball
World War Z Pinball
- Fixed an issue where the ball did not stay on the left ramp properly
- Fixed an issue where the ball could get stuck in the Loot sinkhole
- Fixed an issue where the ball could get stuck in the saucer during Flips Challenge
- Fixed an issue where the game could fail to exit out of the Skillshot phase
- Fixed an issue where the auto-plunge could hit the ball into the left outlane