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Zelda Wiki
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Staff
Position Member
Director Hidemaro Fujibayashi
Assistant Director Yuya Sato
Game Design Kentaro Tominaga
Hiroaki Tamura
Naoki Mori
Jordan Amaro
Jonghoon Park
HokWai Ng
Junshi Jodai
Kazunori Maejima
Kotaro Hiromatsu
Ryuju Maeno
Kazuhiro Hosoi
Ryusuke Niitani
Naoya Yamamoto
Yohei Fujino
Hiroshi Sakasai
Yasutaka Takeuchi
Eiji Mukao
Yuya Sato
Keiichiro Omura
Yutaka Hiramuki
Takayuki Ikkaku
Shinichi Ikematsu
Mari Shirakawa
Yoichi Yamada
Kanae Nakayama
Hiroshi Ando
Naoto Murakami
Tomonori Kawazoe
Kohei Kawazoe
Yuichiro Tsumita
Emi Takano
Makoto Shimamoto
Erina Shimamoto
Takahito Sekimoto
Yuya Imagawa
Hiroshi Konishi
Technical
Position Member
Technical Director Takuhiro Dohta
Programming Director Takahiro Okuda
Programming Lead Yuichiro Okuda
Katusuhisa Sato
Shigetoshi Kitayama
Yuya Tokaji
Takuma Deguchi
Player Programming Haruki Sato
Battle System Architect Corey Bunnell
Enemy Programming Shoya Masuji
Hiroki Ishida
Hiroki Nakamura
Nobuyuki Shinma
Daisuke Imoto
Hirotake Sawaguchi
Jumpei Itatsu
Kota Saito
Kota Tamaoki
Ryoma Seita
Yosuke Sakooka
Daiki Kimura
Shinya Osaki
Hiroyucki Kira
Minoru Hamaura
Toshiyucki Doi
Naonari Fukumoto
Yukihiro Kanamaru
Takuma Fukui
Heita Fukuyama
Takahiro Isokane
Osamu Higuchi
Kenji Matsutani
Yoshitaka Takeshita
Hiromichi Miyake
Shinji Hatada
Object Programming Akira Furukawa
Haruya Unematsu
NPC Programming Masato Orishige
Takashi Kuboki
Fumi Konishi
Masayuki Kawabata
Szeki Wong
Nobuhiro Sumiyoshi
Event Programming Hiroki Taguchi
Yoshimitsu Yamada
Naoto Takahashi
Physics Programming Takahiro Takayama
Naoki Fukada
Yuji Demura
Yufei Zheong
Animation System Programming Satoru Osako
Philippe Phothisane
AI Navigation Programming Yosuke Kasai
UI Programming Tadashi Sakamoto
Naomi Iga
Miku Shimizu
Terrain Programming Tomohisa Saito
Sébastien Guido
Mirolyub Radoslavov Hristov
Environment Programming Atsushi Asakura
Graphics Programming Takanori Nishino
Daisuke Shimizu
Wataru Mori
Yuki Kaji
VFX Programming Nao Ueda
Mengyang Wang
Sound Programming Junya Osada
Masafumi Kawamura
Kota Wada
Takumi Sekino
Shun Hayami
Ryosuke Kawakatsu
Koichi Sato
System Programming Ryosuke Funkai
Hiroyuki Taniwa
Tool Development Supervisor Ryota Maruko
Game Tool Development Shozo Hidaka
Yasuhiro Tokunaga
Shota Watanabe
Takahiro Miyagawa
Ryotaru Sato
Level Editor Development Go Mimura
Tasushui Ebisawa
Toyoki Kataoka
Masaki Muto
Takahiro Matsuda
Pipeline Engineering Kazuya Sumaki
Technical Artist Yoshiyuki Sawada
Shuma Toyama
Ikuko Matsumoto
Takahiro Matsuzawa
Moe Miura
Olarn Bantukul
QA Engineering Takuma Oiso
Shoka Ochi
Yuki Yamada
Masaki Ikeno
Naoki Ishiyama
Localization Tool Development Hitoshi Kanetani
Yoji Okudera
Web Tool Development Yoshihiko Sakuraba
Takeshi Ishada
Infrastructure Engineering Kenichi Hirose
Ryuichi Kawamata
Isamu Endo
Programming Support Koichi Kyuam
Kazuma Takahashi
Yukihiro Wakigami
Yuta Yamamoto
Chihei Kawamura
Yuma Sakata
Yusuke Toda
Kentaro Nagasawa
Tabi Morinaga
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