ReDeads,(OoT | TWW | TFH)[1][name reference needed] also known as the Lurkers in the Dark,(OoT)[name reference needed] are recurring enemies in The Legend of Zelda series.
Characteristics[]
They are tall, zombie-like monsters. While their appearance changes from game to game, their behavior has remained relatively the same - namely their tactic of staying in place and using a petrifying gaze to freeze nearby intruders in their tracks. While their prey is stunned, they will walk over and attack.
ReDeads share many similarities with Gibdos, which also behave identically in Ocarina of Time, Majora's Mask, and Twilight Princess.
Mainline appearances[]
Ocarina of Time[]
In Ocarina of Time, ReDeads are brown and wear wooden masks. They usually appear in small groups or sometimes alone in dead or ruinous places, such as tombs or dungeons, and make their presence known with periodic, low-pitched moans. ReDeads are encountered the earliest inside the Royal Family's Tomb, where they gather in a chamber leading to the room where Link learns the Sun's Song. They can later be found in Castle Town's ruined market place, presumably as the town's deceased residents, and at the Bottom of the Well and inside the Shadow Temple.
ReDeads can either be found idly standing slightly hunched over or sitting crouched down in the fetal position, until Link approaches, at which they will rise and slowly shuffle towards him. When Link is within their range, they will paralyze him with a bone-chilling gaze, jump onto his back if close enough, and gradually drain his health by squeezing and biting him. Link will then have to struggle free with a series of A and B-Button presses. Once released from their hold, Link can either strike back with the Sword or run away to attack from a safer distance. ReDeads, however, have a flaw in that they are blind. Link can walk by slowly or with the Iron Boots equipped to pass by unnoticed. If Link takes out or puts away any weapon, or runs near them, they will hear him and attempt to paralyze him with their vivid gaze. Interestingly, Link cannot become paralyzed in areas with a fixed camera position, namely Castle Town's market, possibly because of the way the camera usually zooms in when the monsters use their gaze attack.
ReDeads are quite slow, both in motion and recovering from an attack, making them fairly easy to slay, particularly if Link can get behind them. When a ReDead is slain, any other ReDeads in the area will walk towards and crouch beside the fallen ReDead until its body fades away, ignoring Link and making killing the whole group easier. This behavior is never explained in the game, although plausible explanations could be that they are mourning its death or even consuming its corpse.
ReDeads in Ocarina of Time are quite susceptible to the Sun's Song, which will paralyze them for a short while when played. They are also weak to fire-based attacks, such as Din's Fire or the Fire Arrows.
Majora's Mask[]
In Majora's Mask, ReDeads appear mostly the same as in Ocarina of Time, although with several differences, particularly in their behavior and weaknesses. While ReDeads will continue to utilize a paralyzing gaze and slowly approach Link when he comes close, if Link wears the Garo's Mask, Gibdo Mask, or the Captain's Hat, the ReDeads will inexplicably dance and ignore him. A Gossip Stone offers a possible explanation of this peculiarity by stating that the ReDeads of Ikana Castle were once a troupe of performers.[2] While wearing any one of these masks, Link can freely attack the ReDeads with ease, so long as he keeps the mask on.
ReDeads in Majora's Mask are weak to beams of light reflected off of the Mirror Shield, which will kill them instantly. They also retain their weakness to fire, and can be defeated with the Fire Arrows.
Gibdos can have their bandages burned away to reveal a ReDead underneath.
The Wind Waker[]
ReDead (Figurine from The Wind Waker) | |
---|---|
ReDead | Habitat: Earth Temple Least Favorite Thing: Mirror Shield These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind. |
In The Wind Waker, ReDeads appear significantly different as turquoise, skeletal beings with earrings. They mainly appear in the Earth Temple, as well as in the Ghost Ship, the Savage Labyrinth, Ganon's Tower, and in the sewer tunnels of the Private Oasis.[3] Their method of attack is similar to their earlier incarnations, where they scream to stun Link and grab him when he gets too close. They can occasionally be found hiding in coffins that pop open when Link approaches them or shines light on their surface. Unlike those of Ocarina of Time and Majora's Mask, these ReDeads will proceed to bite Link repeatedly when they grab him, draining him of hearts until he rapidly presses A and B to free himself. They do not appear to be blind, as they will look up at Link whenever he moves close to them; in fact, while their eyes are initially black and lifeless, they glow red when they scream and attack. They cannot be fooled by walking slowly, and will always attack once Link comes within range.
As in Majora's Mask, they are weak to light. However this only stuns them instead of killing them. Link can use the Mirror Shield to reflect light onto them, allowing him to quickly attack before they become mobile again. It is possible to interrupt their paralyzing scream if Link times a Jump Attack properly or throws Bombs near them ahead of time. ReDeads are invulnerable to items like the Boomerang, Hookshot, and normal Arrows. Like most other enemies in the game, however, they can be instantly killed by Light Arrows.
In the Earth Temple, ReDeads do not attack or acknowledge Medli even when Link is controlling her with the Command Melody.
Tri Force Heroes[]
In Tri Force Heroes, ReDeads[4] appear in the Lone Labyrinth and Grim Temple of The Ruins. They appear and behave slightly differently from their past incarnations, as their clay-like bodies are partially melted to the ground, which somewhat resembles Dead Hand, but become fully bodied when stunned. They also wear bright, blue masks. They are able to dissolve their bodies into a puddle to quickly move around the area. When one of the Links draws near, they emit a petrifying cry, which travels in a shock wave radius. Any of the Links caught in this shock wave will become petrified to the ReDead's scream. The monster will then approach the nearest Link and proceed to grab and repeatedly bite him, which will drain the Links' shared health. The other Links can come to their teammate's rescue by attacking the ReDead, which will free the trapped Link.
Under most circumstances, ReDeads can only be attacked once they are stunned by an item, such as the Gust Jar or the Gripshot. This allows the Links to attack them during this brief period. They can also be attacked from afar with the Fire Gloves.
Crossover appearances[]
Super Smash Bros. series[]
Super Smash Bros. Melee[]
In Super Smash Bros. Melee, ReDeads appear mainly as enemies in the Underground Maze in Adventure Mode. At first, a ReDead limps around, but upon noticing a fighter, it moves after them. If a ReDead latches on to a fighter, they damage them increasingly. The player can free their fighter by mashing buttons on the Nintendo GameCube Controller. If attacked for long enough, ReDeads lie on the ground idly, and while a ReDead is in this state, a fighter can defeat them using further attacks. However, if left in this state for long enough, a ReDead eventually rises again. ReDeads that are killed may sometimes drop a random trophy. They can be knocked out, netting 800 points from the ReDead KO bonus.
In Versus Mode, a ReDead can rarely appear from Party Balls, Crates, and other types of containers. These ReDeads are a darker brown color than in Adventure, but are not behaviorally different from their lighter counterpart.
According to their Trophy in Super Smash Bros. Melee, ReDeads from Ocarina of Time are not actually undead people who had inhabited Hyrule Castle Town at one point, but ghastly forms created by magic.[5]
# | Trophy | First Game / Move | Description | How to unlock |
---|---|---|---|---|
196 | ReDead |
Ocarina of Time 11/98 |
Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of Castle Town, moaning. At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes. | Random |
Super Smash Bros. Brawl[]
In Super Smash Bros. Brawl, ReDeads appear as a Sticker, which depicts their artwork from Ocarina of Time.
Sticker | Artwork from | Effect in The Subspace Emissary | Usable by |
---|---|---|---|
ReDead |
Ocarina of Time | [Weapon] - Attack +5 | All |
Super Smash Bros. for Nintendo 3DS / Wii U[]
In Super Smash Bros. for Nintendo 3DS / Wii U, ReDead again appear as a Trophy, describing them as monsters seemingly made of clay.[6]
In Super Smash Bros. for Nintendo 3DS, ReDeads are enemies in Smash Run. They attack differently than in Super Smash Bros. Melee, by letting out a scream that stuns the fighter or pushes them back if they are on land and in midair, respectively, and then swiping at them. ReDeads here are depicted after their appearance in Ocarina of Time 3D.
# | Trophy | Appears in | Description | How to unlock | |
---|---|---|---|---|---|
210 207 |
Ocarina of Time Majora's Mask |
These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit difficult to describe. Don't bother—just get rid of them! | Random | ||
ReDead |
Super Smash Bros. Ultimate[]
In Super Smash Bros. Ultimate, ReDead appears as a Spirit with the ability, Jump ↓, which lowers a Fighter's jump height.
ReDead — Spirit Battle Information
ReDead — Spirit Information
Cadence of Hyrule[]
Nomenclature[]
Names in other regions | |||
---|---|---|---|
Language | Name | Meaning | |
Japanese | リーデット (Rīdetto) (OoT | OoT)[7][8] | ReDeat | |
FrenchEU | Effroi (OoT)[9] | Dread | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery[]
Sonic encountering a ReDead in Super Smash Bros. for Nintendo 3DS.
ReDeads in Ocarina of Time (Himekawa).
See also[]
External links[]
- ReDead on Smashpedia
References
- ↑ Art & Artifacts, Dark Horse Books, pg. 176 (OoT3D) & 241 (TWWHD)
- ↑ "The ReDeads in Ikana were once members of the castle's dancing troupe..." — Gossip Stone (Majora's Mask)
- ↑ The Legend of Zelda: The Wind Waker — Prima's Official Strategy Guide, Prima Games, pg. 31
- ↑ The Legend of Zelda: Tri Force Heroes — Official Guide, Prima Games, pg. 164
- ↑ "At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes." — Trophy (Super Smash Bros. Melee)
- ↑ "These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit is difficult to describe. Don't bother—just get rid of them!" — Trophy (Super Smash Bros. for Nintendo 3DS)
- ↑ Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time (Shogakukan) pg. 146
- ↑ "リーデット
にらまれると動けなくなるよ!
ジタ���タして ふりはらえ!" — Navi (Ocarina of Time) - ↑ Encyclopedia (Les Éditions Soleil) pg. 177 (OoT)
|
|