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Two algorithms for taking advantage of temporal coherence in ray tracing. (English) Zbl 0651.65009

The basic ray-tracing algorithm is adapted to take advantage of temporal coherence and to make ray-tracing faster for the production of motion pictures. Temporal coherence can be either image space temporal coherence or object space temporal coherence.
Three rendering techniques are described: the first technique is called the image space temporal coherence algorithm, the second technique is called the reprojection algorithm and the third technique is manual touch-up. The algorithms can be combined into a single program.
The author presents timing results of an implementation of the reprojection algorithm.
Reviewer: G.R.Grozev

MSC:

65D15 Algorithms for approximation of functions
68U20 Simulation (MSC2010)
51N05 Descriptive geometry
Full Text: DOI

References:

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