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The one-round Voronoi game replayed. (English) Zbl 1068.65035

The authors resolve a number of problems raised by O. Cheong, S. Har-Peled, N. Linial and J. Matousek [The one-round Voronoi game, Discrete Comput. Geom. 31, 125–138 (2004; Zbl 1079.91010)]. A precise characterisation of the outcome of the game for optimal play is given. Furthermore, complexity aspects of the game are studied for a particular case.

MSC:

91A05 2-person games
91A46 Combinatorial games
68U05 Computer graphics; computational geometry (digital and algorithmic aspects)
65D18 Numerical aspects of computer graphics, image analysis, and computational geometry
90B80 Discrete location and assignment

Citations:

Zbl 1079.91010

References:

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