This game is amazing! Even for the cute graphics, the sound design and randomness of the game makes it terrifying! Hell, i made an account just to review this! The only problem is: There is so little weapons, on;y about 5 or 6, but other than that, the game has a lot of potential and since it just came out, the there is a big chance the devs will add more to It!
Pretty fun rouge-like game. I'm a fan of the lovecraftian universe and the first time playing the Dagon dungeon was a lot of fun. When I got to Nyarlathotep dungeon, thinks got creepy as hell. Statues that are similar to the weeping angels and these things that keep coming back to life when you kill them.
Overall the game is enjoyable and it's not very expensive. it's good entertainment at that price.
Eldritch is brutally tough until you learn it, and then settles down to be pleasantly challenging, It’s a big random first-person dungeon crawl dripping with atmosphere, evil and fun in equal measure, and as a bonus you get to be a librarian reigning in the power of dark tomes of terrible knowledge.
Eldritch's various components tend to work quite well on their own, and create most of a great Roguelike. But the speed and arbitrary nature of death means that the crazy desperate stories of near-death (or death) that make other games in the genre so memorable are unlikely to occur.
There's scope for additions and improvements in future updates, of course, but right now Eldritch feels more like a game with a lot of potential than the next big thing in roguelike-inspired games -- a game worth playing, for sure, but one which could perhaps use a bit more time in the otherworldly oven.
Please keep in mind thus is my very first review. Thanks.
Eldritch is an indie rougelikelike developed by minir key games. You wake up as a librairian stuck in a library, and before you are 3 books, every.book takes you to a new world which you can explore, and fight monsters in. Athe end of every level is a soul. The soul for the first world opens another book/world. Thr game is mistly easy but there is a HUGE difficulty spike in the second level. The game is very low on content, and i wish to see more, but until now, Eldritch is enough yo satisfy my indie rougelike needs.
This is a decent roguelike dungeon crawling experience done pretty well in the Lovecraftian universe. The sneak mechanics work well and smooth. On the other hand, while the game emphasizes on versatility in the ability to play different styles that doesn't cut it well as the resources get scarce and the monsters stronger you're often left with no option but to sneak.
There is not much to say about the graphics and the sound, they are not extraordinaire but they do their job.
The part that isn't fun is the lack of loot and choice in weaponry, for a roguelike and such a broad universe there is very little in the sense of loot currency, 5 common items and about 10 equipment items some secret ones I only found one) and no character progression what-so-ever. And in the end you will find that only a few items, which are clearly more beneficial, make sense taking along.
This game requires more content for it to feel complete, it's nice ...but it had more potential.
You'll find potential in this unique dungeon crawler but not much beyond that. In fact there's not much to say about it. You're dropped in to a very strange library and after you read a magic book you're in a very strange dungeon. I get the game was trying to be unique, and it certainly is, but it's almost over done to the point where you won't compliment the game but rather scream what the And after a while it becomes clear that's what the game wants you to say, it wants you to be confused and a little unnerved. The next thing you'll probably notice is that all the story is in text form. So you'd figure with a game that to me has no story the gameplay must be the focus and Eldritch plays a bit like Dishonored's younger stupider brother. Fighting enemies by just running in and killing them isn't fun or satisfying, so I tried stealth but that's not very fun either. The most fun you can have is just running past enemies and seeing how fast you can get through the dungeon. And one thing I really enjoyed about the dungeons was that they were randomly generated but sometimes with out dynamite you can't even progress because they can randomly generate to be a big circle. Another giant flaw is the horrible inventory system. For whatever reason you can only carry one object that's the same shape as another, you can't hold two objects that are a circle i.e you can't hold your essential compass with you essential soul thing. Also they give the option to store your artifacts which acts as currency if you go through a dungeon and return, but that's all you can put back. You can't fill youur giant chest with weapons, keys, or ammunition and if you die you lose all of that which made for painful restarts. If I gave it props for one thing besides the unique style and admittedly fun exploring, it's the powers you get while playing at statues, jumping higher, hypnotizing enemies and creating magic barriers, these powers enhanced and changed up gameplay. But with no immediate indication of what power I get if I pray and no option to stop if I pray I can go from a good power to a bad one in half a second. All in all, the game suffers from trying to hard to be unique and forgetting they have to make a fun game, if there's a sequel I'll pick it up but I'll gladly put this down to play with it's big brother Dishonored.
Well... where to begin? First off, the graphics is... well it could just as well been released as a free Minecraft mod. It looks like Minecraft, it smells like Minecraft. If you don't like Minecraft just like me, you will not like this one either.
SummaryEldritch is a 1st-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft. Unearth ancient secrets and find your path to freedom. Sneak, fight, and explore strange worlds. Invoke mystical powers to augment your play style. Randomly generated levels provide fresh challenges and opportunities. Unlock shortcuts to jum...