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Three years of demonstrated experience in building data science applications. I have…

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Experience & Education

  • Starbucks

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Publications

  • A Novel Approach to Solve Set-Theory Word Problems Automatically

    IEEE

    Abstract—Mathematical Word Problems (MWPs) are verbal
    formulations of real-world scenarios representing an abstract
    mathematical idea. They aid us in demonstrating the relevance
    of mathematics in extrapolating everyday tasks. Set Theory is a
    field of mathematics that is used to discern the nature of sets and
    the relations between them. Set-theory operations are binary in
    nature. They are used to depict the type of association between
    two sets. In the current scenario, the…

    Abstract—Mathematical Word Problems (MWPs) are verbal
    formulations of real-world scenarios representing an abstract
    mathematical idea. They aid us in demonstrating the relevance
    of mathematics in extrapolating everyday tasks. Set Theory is a
    field of mathematics that is used to discern the nature of sets and
    the relations between them. Set-theory operations are binary in
    nature. They are used to depict the type of association between
    two sets. In the current scenario, the difference in the levels
    of abstraction of deriving regular expressions and interpreting
    natural language poses a challenging task. In this paper, we
    present a novel approach to solve set-theory based word problems
    automatically using the semantics of the language. Our system
    analyzes set-theory questions obtained from various sources of
    informal text that are crowd sourced such as online forums, social
    media and competitive examination portals and computes the
    result by discerning the language of the problem. Our algorithm
    mimics the paradigm through which humans attempt to solve

    set-theory MWPs. We discretized our approach into two sub-
    tasks, information extraction and problem solving, implementing

    separate evaluation for each stage and subsequently ensuring that
    the error propagation from one phase to the next is curbed and
    efficiency for each stage can be individually determined. Our
    system uses language semantics to identify the set entities in
    a word problem, and subsequently maps these entities in an
    expression that embodies the problem. In the problem solving
    phase, we obtain the final result of the word problem by inferring
    the relation that is to be determined and implementing the
    corresponding set- theory function to compute the solution. We
    corroborated our result for the two phases individually using
    supervised learning. In the information extraction phase, our
    system exhibited an accuracy of 83.5% and its performance in the
    problem solving phase is 60%,

  • Performance prediction and behavioral analysis of student programming ability

    IEEE

    Computer Programming as a process that embodies the creation of an executable computer program for a given computational problem by analyzing the task and developing an algorithm that computes the desired result. Due to its complex and diverse nature, programming requires a certain level of expertise in analysis of algorithms, data structures, mathematics, formal logic as well as related tasks such as testing and debugging. Due to increasing awareness of need for programming, there exists…

    Computer Programming as a process that embodies the creation of an executable computer program for a given computational problem by analyzing the task and developing an algorithm that computes the desired result. Due to its complex and diverse nature, programming requires a certain level of expertise in analysis of algorithms, data structures, mathematics, formal logic as well as related tasks such as testing and debugging. Due to increasing awareness of need for programming, there exists numerous competitive programming websites where students can practice and solve problems. The aim of our work is to assess the performance of students on such platforms. This work shall not only help the learners to self-assess themselves, but it will also aid the educators to evaluate the progress of their students. To meet this objective, the data was collected from two different competitive programming environments, namely, HackerEarth-a globally accessible competitive programming website and our university's in-house programming portal, a university-based programming environment. We used supervised learning to predict the performance of students for both the datasets. The accuracy obtained for the HackerEarth dataset is 80%, while the accuracy for the University dataset was computed to be 91%. Apart from predicting the performance, rigorous analyses were done unearth hidden trends responsible for a learners programming acumen.

    See publication

Courses

  • Applied Statistics and Experimental Design

    DATA 557

  • Big Data for Machine Learning

    CSE 547

  • Data Visualization

    DATA 511

  • Database Management

    CSE 514

  • Introduction to Probability and Statistics

    DATA 556

  • Machine Learning

    DATA 558

  • Macroeconomics

    -

  • Microeconomics

    -

Projects

  • Solving Math Word Problems Using NLP

    Designed an algorithm to solve set-theory word-problems automatically using NLP and machine learning.

    Other creators
  • Will Bill Solve It? Prediction of Problem Solving Ability

    Created a system that predicts a student’s response for a given problem using machine learning.The project was awarded “Best Project” at ‘Inter-College Project Competition’ held at Indraprastha University

    Other creators
  • Questia

    Created a quiz based web application titled ”Questia”. The application provides campus placement questionnaires of leading IT companies in a quiz based format

  • Brainstorm-Collaborative Learning Portal

    Attended workshop on Web- Based Application Development conducted by IGDTUW, and prepared a discussion portal titled “Brainstorm”, enabling students and teachers to hold discussions and post questions on various academic topics. It also evaluated students’ performance on the basis of their involvement in discussion forums. The portal won the “Best Project” award and now is live and used by IGDTUW (http://rk-labs.dyndns.org:8080/brainstorm/home.php)

    Other creators
    See project

Honors & Awards

  • Most Valuable Player

    SAP Labs

    Recognized as the 'Most Valuable Player' (in a team of 12)

  • Most Valuable Player

    SAP Labs

    Recognized as the 'Most Valuable Player' for my contributions to the project.

  • Spot Award

    SAP Labs

    Recognized as the best young talent in my team.

  • Best Project Award

    Guru Gobind Singh Indraprastha University

    Secured third position at ‘Inter-College Project Competition’ held at Indraprastha University. The competition is held annually showcasing the best final year projects from all colleges under GGSIPU

  • Best Project Award

    Indira Gandhi Institute of Technology

    Our project titled 'Brainstorm', a collaborative learning platform for teachers and students was selected for the best project award at college-level.

Languages

  • English

    -

  • Hindi

    -

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