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Marvel Snap July 12 Patch: What’s New?

This is a summary of everything newly released in Marvel Snap's long-awaited July 12 patch. From bug fixes to new content, this article will cover it all to ensure that you stay up-to-date with the latest new changes in Marvel Snap.

Marvel Snap July 12 Patch: What's New?Marvel Snap has just dropped its much awaited July 12 patch and it is time to go through everything that is new. This includes; buffs, nerfs, the new spotlight caches system, and more. Not only is this patch introducing the new ‘spotlight cache’ system, but it is full of gameplay tweaks and card adjustments that will definitely change how viable some cards are. This is an exciting day to be a Marvel Snap player, so let’s get right to it! If you want to know more details about a specific aspect of the update, you can read the full patch-notes.

In Case You Missed It: Jean Grey

The latest card to drop in Marvel Snap is Jean Grey. She is a 3-cost, 3-power card with the on-going effect: ‘Players must play their first card here each turn. (If possible)’. Right off the bat, the card seems as if it is apart of control. Indeed, that is generally the case but there are some nifty uses for her as well. For example, she would do greatly in Surfer decks due to her being a 3 cost. On top of that, playing her on turn 5 alongside a 2 cost drop seems like the best way to utilize this card. Not only are you controlling where they play on turn 6, you can combine that with Goose to really limit your opponent’s end-game. 

Jean Grey's Card in Marvel Snap.

Jean Grey’s Card in Marvel Snap.

All in all, the verdict for this card is still to be determined as there is a lot of testing needed before it finds its rightful place. So far, it’s found homes in control decks, Silver Surfer decks, and even Guardians decks. Players who do not want to spend 6000 tokens on acquiring the card can try and get her in spotlight caches that appear every 150 collection levels. More information regarding these caches below.

Spotlight Caches – Cards Galore

Spotlight caches have just dropped and they are a great way for series 3 incomplete players to acquire new cards. Every 150 collection levels, which is roughly 10 collector’s reserves, you get a spotlight cache. This cache has four things you can get out of it, each with a 25% drop rate. You have three chosen cards that are S4/S5 and a random S4/S5 card. If you already possess one of those chosen cards, you will instead be rewarded with a unique variant for that card.

This is what is in the spotlight caches at the moment: Jean Grey, Knull, and Living Tribunal. For the following week (7/18), the chosen cards will be: Echo (unreleased), Iron Lad, and Kang The Conqueror. In the week of 7/25, the cards will be: Legion (unreleased), High Evolutionary, and Darkhawk. Finally, on 8/1 the cards are set to be as follows: Mirage (unreleased), Thanos, and Master Mold. That being said, better horde your reserves and open them in the week of your choosing for the best chance at pulling the cards that you want.

Spotlight Cache Roadmap.

Spotlight Cache Roadmap.

Buffs & Nerfs

Below are a list of cards that have had their stats or ability altered.

  • “Evolved” Wasp
    [Old] 0/1 – On Reveal: Afflict 2 random enemy cards here with -1 Power.
    [New] 0/1 – On Reveal: Afflict a random enemy card here with -1 Power.
  • “Evolved” Hulk
    [Old] 6/12 – Ongoing: +2 Power for each turn you ended with unspent Energy.
    [New] 6/12 – When you end a turn with unspent Energy, +2 Power. (if in hand or in play)
  • Gambit
    [Old] 3/1 – On Reveal: Discard a card from your hand. Destroy a random enemy card.
    [New] 3/3 – On Reveal: Discard a card from your hand. Destroy a random enemy card. Now must discard a card to destroy anything (no text change).
  • Mystique
    [New] Gameplay Change: Now triggers On Reveals if the copied Ongoing card had one (no text change).
  • Nakia
    [Old] 3/2 – On Reveal: Give the 2 leftmost cards in your hand +2 Power.
    [New] 3/3 – On Reveal: Give all cards in your hand +1 Power.

There have also been a number of text re-wordings that clear up any confusion regarding certain complicated effect combinations. All in all, this patch included a lot of brand new changes including a long-awaited nerf to High Evo decks.

High Evolutionary in Marvel Snap.

High Evolutionary in Marvel Snap.

Other Changes

Alongside some bug fixed and minor tweaks, a brand new system debuted in this patch. Not many people were expecting this but they’ve made changes to how purchasing items from the daily shop works.

  • Daily Offer Rewards: When you make 10 purchases in the Daily Offer Shop, you’re now rewarded with a bonus 2000 Collector’s Tokens and one Premium Mystery Variant. (Claimable once per week). 

On top of that, new visuals and sound effects have been added to accompany the following cards:

    • Shuri
    • Infinaut
    • Sabretooth
    • Agent 13

Those were all the main changes in Marvel Snap following the July 12 patch. If you’re still looking for more details regarding spotlight caches, make sure to check the video below by Cozy Snap. It will help you understand the overall concept better. You can stay up-to-date with the latest news surrounding the game by regularly checking our Marvel Snap articles page.

3 Comments

  1. Avatar photo

    Very great summary of news.

    Reply
  2. Avatar photo

    The addition of spotlight caches is so exciting, it makes series 4/5 cards so much more attainable! Jean Grey is also an interesting drop, and I appreciate that they’ve nerfed some of the cards in High Evo decks since he was too powerful. Overall, great article!

    Reply
  3. Avatar photo

    Great article very helpful

    Reply

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