So you’ve beaten the Diablo IV campaign, and now you are entering at what I call the real stage of the game. The endgame of Diablo 4 is certainly a different beast when compared to the campaign, but it is the stage where you see the truest potential of your character.
My first character was a Sorcerer because I enjoyed my time playing that class during the beta. After spending some time in World Tier 3: Nightmare, I’ve definitely learned a lot of things I wasn’t aware of during my time farming in World Tier 2: Veteran. My build has drastically improved for this difficulty, and it also made me realize some of the bad habits I had during my time with World Tier 2 difficulty.
This guide will help you avoid from these mistakes that I made, and hopefully, you’ll have a smooth transition into World Tier 3 difficulty. I have 5 important tips that can easily make your Sorcerer ready to handle the nasty gauntlets that World Tier 3 difficulty is going to deliver. Also, once your Sorcerer can handle World Tier 3, there’s not many reasons to go back to the lower difficulties.
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Prepare for the First Capstone Dungeon & The Curator
Let me tell you something about the Capstone Dungeon. The game recommends you to be at level 50 to do them, and I would advise players to be around that level too. I was doing fine with all the regular dungeons from the open world, but this one is certainly going to be a difficulty spike. The density of the monsters are higher than normal, and it also seems to be the first time you’ll encounter these Lightning Enchanted boss packs while on World Tier 2 difficulty. Expect this dungeon to be more challenging than the regular ones. Players are going to have to survive through two dungeons of angry bad guys before you get access to World Tier 3 difficulty.
The big difficulty spike will happen when you get to the final boss of the dungeon. The boss goes by the name as The Curator, and if you thought any of the campaign bosses were tough, they’re all a bunch of cakewalks compared to The Curator.
I was using an Arc Lash driven build, and I felt underpowered because of all the heavy damage that was attacking me. It made me feel like the boss fight was more designed for range-oriented builds. I eventually started theory crafting, and managed to find success of what was going wrong with my build.
My biggest change was using Teleport with the 30% damage reduction modifier. Before you fight The Curator, make sure you equip Teleport with that modifier. It makes a massive difference in terms of survivability, and you should be able to beat him once you understand his attack patterns. I also recommend to try to put as much armor on your character too when entering the fight.
Find a Good Weapon
Once you get access to World Tier 3 difficulty, the number one thing you should do is immediately try to get a weapon upgrade. There’s a noticeable difference in terms of weapon damage on this difficulty compared to the previous ones. During my initial time on World Tier 3 difficulty, I was struggling to finish dungeons because of my lack of damage and I felt like I couldn’t do much of the content on this difficulty. That’s a good example of how crucial it is to have a nice weapon upgrade.
You really want to have improved damage mainly because the monster density is increased on this difficulty compared to previous ones. You will notice it if you try to do some of the standard dungeons of the open world.
There are many options you can achieve this. You can try to gamble for a good weapon from a vendor. If you happen to get bad luck or you don’t have any Murmuring Obols, I got your back.
I found a dungeon that was very helpful for farming for potential good weapon upgrades. It’s called the Ruins of Eridu. There is a waypoint of Vyeresz that is nearby to that dungeon, so you can easily farm it for good loot. What you want to do is just basically run the first few areas of the dungeons, and it consistently spawns a couple of elite packs that can drop stuff if you kill them. When you’re done killing the elite packs, log out the game and log back in. Rinse and repeat until you get a nice weapon upgrade.
Sometimes, the dungeon can be a little scary with some of the elite packs it throws at you, and I do have alternatives. If the difficulty feels too much, you can also do runs on the Defiled Catacomb or Forbidden City. These dungeons are around the first act, and they are also nearby by the various towns’ waypoints. I found them to not be the greatest in terms of density, but you can still find some decent elite packs at times if you want a more relaxing experience while farming for a weapon upgrade.
Hopefully, you won’t struggle too hard to find a nice weapon. For me, I did have to spend some time until I found a weapon that was worthy enough to do most of the content on World Tier 3 difficulty.
Frost Nova Is Godly
I’ve always thought Frost Nova was a good spell, but I didn’t think it was that good. I eventually realized how game changing it is to have this spell at this stage of the game. The crowd control is awesome because it freezes a group of enemies around you. But most importantly, it’s the modifier that allows you to do more damage to the enemies that makes it an excellent endgame ability to have for your Sorcerer. You absolutely must have this spell equipped for combat. It’s going to help you clear monsters faster, and you totally want to do that when you’re doing the Tree of Whispers bounties. There are some bounties that’ll force you to go to these small dungeon-esque rooms, and it’s generally crowded with multiple elite packs. This means you’re forced to fight while being jumped by a lot of regular monsters, and Frost Nova will allow you to have better survivability against those kinds of encounters.
Hunt Down Those Aspects
This next tip might seem mundane and it’s probably something players are already doing on previous difficulties, but definitely pay attention to certain codex aspects that can easily help your build survive. Diablo IV is a game that does have a lot of things going on, and it can distract you from other things of the game, but I cannot stress how important it is to go after the ones that can improve your build’s survivability or clear speed. The main reason why you want to go after these aspects is because you definitely need to do a lot of bounties on this difficulty for experience gain and potential loot upgrades. Not only that, the Nightmare Dungeons are also going to be more challenging, and having some of those aspects for your build will make a difference in their efficiency.
Increase Your Critical Strike Damage & Chances
For my last advice for surviving World Tier 3 difficulty, definitely keep an eye out on critical strike based items. Those are very valuable, and make sure there are some other stats that can be helpful too like having more health or possibly more increased damage. The density on this difficulty is certainly overwhelming at times especially when you’re doing a dungeon, and you get into those encounters that forces you to fight a horde amount of monsters with no escape, that’s where having the extra critical strike stat starts to prevail. Also, critical strike chances are a desirable stat too.
Those are my five tips that every Sorcerer player should be aware of when entering into World Tier 3 difficulty. The game is definitely more interesting on this mode because it’s designed to test the true potential of your build, and it will certainly feel great when your Sorcerer can handle the content without much hassle.