Dont let the name misleading you
in most situations starving ist the main problem
so let me start by a nice qoute from sun tzu
"When the enemy is relaxed, make them toil. When full, starve them. When settled, make them move."
the gameplays somehow work by this qoute
his giving you happly plenty of staff so youd feel relived
then deplites you of all of your confeident by a slip of a finger
and somthing could happend
your curiusty and such could move you from the comfort zone you made to yourself
and its amazing how they did it
the games like very hard on give you that sort of progression feeling and even when it
it takes it more easily then you ever got it on the first place
but it manished to give even more deep and satisfeing feeling
progression in your own self
in knowlage
in skill
in brain power.....
like much more satisfing then some other game
"cough cough" terraria
which in it the progression feeling is manly by getting a new and strong item from your list
but somthing which hardly building up
or reexpirmentable.
Apart from the amizingness which i wrote
probably the strongest point of the game is its lore
charecter wriding
which kinda goes together in ways
firstly the lore
the lore is very deep, complex, dark and intresting
like beating the dead body of some like hallow knight
the way you can expirment this magnifisent thing is manly watching lore expliend youtube video
not realy
but manly by interacting with staff as charecters
(some more then others)
by this youd also get the charecters traits and
quirks
which writen beautiflly and very funny most of the time
and somthing which realy make you apprechiet them as charecters
and youd want realy want to read more of their qoutes cuz their are soo good and realy better then almost any qoute which youd found in a movie or a book
and the second (or maybe the thrid if you will) to get the lore is by watching the masterpeices which klei releases by any update
and realy...
if somehow my amazing review not making you play the game and enter the community herself
please just watch these videos
the claim masterpeice realy isnt an exagoration
more bout the charecters
just saying before something else
yes there are some useless charecter which the games wouldnt be much of a change without them but still i could be happy atleast most of them are in use
i love that every charecter is almost compltly diffrent and each have its own featurs, items strengths weekneses and quirks
which changes complitly the gameplay and the ideas youd come up in how to survive the constant
i like to think theres three spectrooms in each of the charecter which he fallen in some place in each of them
1:combat spectroom
2:exploration spectroom
3:bacing
some charecters just realy bad in some of them but exalles in another one
and some are ballenced in two of them
BUT its never all three
one more reason its called together
its much better to play with a wide varity of charecters in a server which will cover up all the skills
for that exact reason
well its not never theres kinda two exaptions
but two which youll find the problem very quickly.
The last thing id like to talk about is certanlly and maybe its only flaw
and also what makes him masterpeice
which very few games manished to do
the game is very sandboxy
hardly tell you what to do
and difficult to geniunnly progress in by your self
one of the reason is cuz the game is uge and you can do mostly anything in any time
but the accualle things you ought to do in order to progress in the game is hardly told you and itd realy take a while
even a long while to fugure it out
so youd gonna have to join the community
which i can say quite confeidetly whichs one of the most wholesome and quallty communitys out there
which in there its very easy to get directions
and overool
just lots of ways to make the game much more enjoybles
and i dont know why
but that kind of big community
feels like it so rare in these days
the only kind of game i could think is maybe minecraft
and even so hardly
editors note:
just found out i havent spoke a thing the titles about
editors note:
it realy aint an editors note.