This Page provides the Best Yelan Build information.
Yelan is a mysterious person who claims to work for the Ministry of Civil Affairs.
Yelan is a DPS with supportive function in Genshin Impact. Yelan DPS Build and Support Build are generally accepted by most travelers. Her elemental burst provides Hydro Attack off-field and also increase DMG of active character.
Yelan has different ways to help the party. Yelan’s Elemental Skill creates a Lifeline behind her. The enemies on the path are marked and explode with a Hydro DMG based on Yelan’s Max HP. Yelan’s Elemental Burst deals Hydro AoE DMG even she is off-field, and also increase DMG of the active character. The best way to use Yelan is forming team with characters dealing Electro, Pyro or Cryo DMG. Through providing Hydro Element, Yelan can help triggering Vaporization, Electro-Charged to maximize the DMG of team members or help Freezing to provide safe environment for team members.
In Genshin Impact, Yelan is a 5 Stars rarity Hydro character currently in SS tier.
Age/Birthday | April 20th |
---|---|
Full Name | Yelan |
Nation | Liyue |
Sex | Female |
Rarity | |
Weapon | Bow |
Element | Hydro |
Constellation | Umbrabilis Orchis |
Special Dish | TBA |
Yelan Normal Attack
1-Hit DMG | 40.68% |
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2-Hit DMG
| 39.04% |
3-Hit DMG
| 51.6% |
4-Hit DMG
| 21.67% ×3 |
Aimed Shot | 43.86% |
Charged Aimed Shot | 124% |
Breakthrough Barb DMG | 11.58% Max HP |
Plunge DMG | 56.83% |
Low/High Pressure DMG | 113.63% / 141.93% |
Normal Attack
Perform up to 4 consecutive shots with a bow.
Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, flowing water will accumulate on the arrowhead. A fully charged torrential arrow will deal Hydro DMG.
Additionally, Yelan will enter a “Breakthrough” state after spending 5s off-field, which will cause her next Charged Aimed Shot to have 80% decreased charge time, and once charged, she can fire a “Breakthrough Barb” that will deal AoE Hydro DMG based on Yelan’s Max HP.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Yelan Elemental Skill
Skill DMG | 22.61% Max HP |
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Max Duration (Hold) | 3s |
CD | 10s |
Fires off a Lifeline that tractors her in rapidly, entangling and marking opponents along its path.
When her rapid movement ends, the Lifeline will explode, dealing Hydro DMG to the marked opponents based on Yelan’s Max HP.
Press
Moves a certain distance forward rapidly.
Hold
Moves forward rapidly continuously.
During this time, Yelan can control her sprint direction and can end her rapid movement by using this Skill again.
Additionally, each opponent marked by the Lifeline when it explodes grants Yelan a 34% chance to obtain Breakthrough.
Yelan Elemental Burst
Skill DMG | 7.31% Max HP |
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Exquisite Throw DMG | 4.87% Max HP ×3 |
Duration | 15s |
CD | 18s |
Energy Cost | 70 |
Deals AoE Hydro DMG and creates an “Exquisite Throw,” which aids her in battle.
Exquisite Throw
Follows the character around and will initiate a coordinated attack under the following circumstances, dealing Hydro DMG based on Yelan’s Max HP :
Turn Control
Learned at 1st Ascension
When the party has 1/2/3/4 Elemental Types, Yelan’s Max HP is increased by 6%/12%/18%/30%.
Adapt With Ease
Learned at 4th Ascension
So long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%.
The pre-existing effect will be dispelled if Depth-Clarion Dice is recast during its duration.
Necessary Calculation
Utility Passive
Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours.
Enter the Plotters
Yelan Constellation Level 1
Lingering Lifeline gains 1 additional charge.
Taking All Comers
Yelan Constellation Level 2
When Exquisite Throw conducts a coordinated attack, it will fire an additional water arrow that will deal 14% of Yelan’s Max HP as Hydro DMG.
This effect can trigger once every 1.8s.
Beware the Trickster’s Dice
Yelan Constellation Level 3
Increases the Level of Depth-Clarion Dice by 3.
Maximum upgrade level is 15.
Bait-and-Switch
Yelan Constellation Level 4
Increases all party members’ Max HP by 10% for 25s for every opponent marked by Lifeline when the Lifeline explodes. A maximum increase of 40% Max HP can be attained in this manner.
Dealer’s Sleight
Yelan Constellation Level 5
Increases the Level of Lingering Lifeline by 3.
Maximum upgrade level is 15.
Winner Takes All
Yelan Constellation Level 6
After using Depth-Clarion Dice, Yelan will enter the Mastermind state.
In this state, all of Yelan’s Normal Attacks will be special Breakthrough Barbs. These Breakthrough Barbs will have similar abilities to normal ones and the DMG dealt will be considered Charged Attack DMG, dealing 156% of a normal Breakthrough Barb’s DMG.
The Mastermind state lasts 20s and will be cleared after Yelan fires 5 arrows.
Yelan Best 5-Stars Weapon Comparison – Main DPS
The % indicates the performance of the 5-Star Weapons relative to the 5-Star Weapon with 100%.
HP is increased by 16%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%. This will take effect whether the character is on-field or not.
At the End of the Beast-Paths
Gain 12% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.
The equipping character can gain the Remedy effect. When they possess 1/2/3 Remedy stacks, Max HP will increase by 12%/24%/40%. 1 stack may be gained when the following conditions are met: 1 stack for 25s when using an Elemental Skill; 1 stack for 25s when the value of a Bond of Life value increases; 1 stack for 20s for performing healing. Stacks can still be triggered when the equipping character is not on the field. Each stack’s duration is counted independently. In addition, when 3 stacks are active, Elemental Burst CRIT Rate will be increased by 28%. This effect will be canceled 4s after falling under 3 stacks.
Elemental Skill and Elemental Burst DMG increased by 12%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.
DMG dealt by Charged Attacks increased by 16%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10%.
Yelan Best 3-Star/4-Star Weapon Comparison – Main DPS
The % indicates the performance of the 3-Star/4-Star Weapons relative to the 5-Star Weapon with 100%.
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 60%. Otherwise, decreases DMG by 10%.
Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.
Yelan Best Artifacts Comparison – Main DPS
The % indicates the performance of the Artifacts relative to the Artifacts with 100%.
Main Stats
Sand – HP
Goblet – Hydro Bonus
Circlet – Crit Rate/Crit DMG
Sub Stats
Crit Rate/Crti DMG > HP% > ER
2 pc Bonus : Increases Elemental Skill DMG by 20%.
4 pc Bonus : Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
2 pc Bonus : HP +20%
4 pc Bonus : Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field.
2 pc Bonus : Normal and Charged Attack DMG +15%.
4 pc Bonus : When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
2 pc Bonus : ATK +18%
4 pc Bonus : After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.
Yelan Best 5-Stars Weapon Comparison – Sub DPS
The % indicates the performance of the 5-Star Weapons relative to the 5-Star Weapon with 100%.
HP is increased by 16%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%. This will take effect whether the character is on-field or not.
The equipping character can gain the Remedy effect. When they possess 1/2/3 Remedy stacks, Max HP will increase by 12%/24%/40%. 1 stack may be gained when the following conditions are met: 1 stack for 25s when using an Elemental Skill; 1 stack for 25s when the value of a Bond of Life value increases; 1 stack for 20s for performing healing. Stacks can still be triggered when the equipping character is not on the field. Each stack’s duration is counted independently. In addition, when 3 stacks are active, Elemental Burst CRIT Rate will be increased by 28%. This effect will be canceled 4s after falling under 3 stacks.
At the End of the Beast-Paths
Gain 12% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.
Elemental Skill and Elemental Burst DMG increased by 12%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.
A part of the “Millennial Movement” that wanders amidst the winds.
Increases Elemental Mastery by 60.
When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field.
When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the “Millennial Movement: Farewell Song” effect for 12s.
“Millennial Movement: Farewell Song” increases Elemental Mastery by 100 and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s.
Of the many effects of the “Millennial Movement,” buffs of the same type will not stack.
Yelan Best 3-Star/4-Star Weapon Comparison – Sub DPS
The % indicates the performance of the 3-Star/4-Star Weapons relative to the 5-Star Weapon with 100%.
CRIT hits have a 100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 6s.
After dealing damage to an opponent with an Elemental Skill, the skill has a 80% chance to end its own CD. Can only occur once every 16s.
Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.
Yelan Best Artifacts Comparison – Sub DPS
The % indicates the performance of the Artifacts relative to the Artifacts with 100%.
Main Stats
Sand – ER
Goblet – Hydro Bonus
Circlet – Crit Rate/Crit DMG
Sub Stats
Crit Rate/Crti DMG > HP% > ER
2 pc Bonus : Energy Recharge +20%
4 pc Bonus : Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
2 pc Bonus : HP +20%
2 pc Bonus : Elemental Burst DMG +20%
2 pc Bonus : HP +20%
2 pc Bonus : Hydro DMG Bonus +15%
2 pc Bonus : Hydro DMG Bonus +15%
2 pc Bonus : Hydro DMG Bonus +15%
Yelan Premium Best Team
Yelan is a Sub DPS in this team. Yelan DPS build is used.
Shield/Support
Zhongli’s shield provides safe environment for team members, and increase ATK of whole team by using full set of Tenacity of the Millelith.
Rank | Req Lv | Cost | Mat#1 | Mat#2 | Mat#3 | Mat#4 | ||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 20000 | Varunada Lazurite Sliverr x 1 | Starconch x 3 | Recruit’s Insignia x 3 | |||||
2 | 40 | 40000 | Varunada Lazurite Fragment
x 3 | Runic Fang x 2 | Starconch x 10 | Recruit’s Insignia x 15 | ||||
3 | 50 | 60000 | Varunada Lazurite Fragment x 6 | Runic Fang x 4 | Starconch x 20 | Sergeant’s Insignia x 12 | ||||
4 | 60 | 80000 | Varunada Lazurite Chunk x 3 | Runic Fang x 8 | Starconch x 30 | Sergeant’s Insignia x 18 | ||||
5 | 70 | 100000 | Varunada Lazurite Chunk x 6 | Runic Fang x 12 | Starconch x 45 | Lieutenant’s Insignia x 12 | ||||
6 |
80 | 120000 | Varunada Lazurite Gemstone x 6 | Runic Fang x 20 | Starconch x 60 | Lieutenant’s Insignia x 24 |