Every PS5 Pro Enhanced Game (So Far)
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Sony will soon launch the PS5 Pro, a mid-gen refresh in its current console generation that aims to deliver higher-fidelity graphics and smoother frame rates. Upcoming and existing games that take advantage of this new PlayStation hardware will be identified with a PS5 Pro Enhanced label within their title. Dozens of supported games have been confirmed, with some getting in-depth descriptions of how they'll run on PS5 Pro.
Enhanced games that are already available will be patched with free software updates. We don't yet know the specifics of how every Enhanced game will leverage the PS5 Pro's power, but we'll update this list as more games are announced and as we get more details on their respective improvements. Most recently, we got more in-depth details on Ratchet & Clank: Rift Apart, thanks to the release of the 1.005 update.
In the PS5 Pro reveal livestream, Sony showed just how much of a graphical difference there is in games that have been upgraded for the console, with PS5 lead architect Mark Cerny revealing how Sony aimed to get games running in 4K with higher frame rates. To do just that, the PS5 Pro will have an upgraded GPU and AI-driven graphical upscaling through PlayStation Spectral Super Resolution.
On base PS5 consoles, players have to compromise when it comes to graphics, as they can often choose between a Fidelity mode that improves visual quality and a Performance mode that increases frame rates.
"Game creators are adding PS5 Pro support to new and existing titles and with the big three involved the results can be pretty amazing. With graphics showing something like Fidelity levels of detail but at double the frame rate," Cerny explained in the PS5 Pro livestream. "This goal of delivering almost Fidelity-like graphics at Performance frame rates has been achieved for a broad set of titles, including Marvel's Spider-Man and Ratchet & Clank: Rift Apart. We can see that PS5 Pro is close to doubling the power of PS5."
The PS5 Pro will launch on November 7, 2024, and is priced at $700. You can see all the confirmed PS5 Pro Enhanced games below. Where possible, we've also included quotes from Cerny on their specific enhancements along with other details that have been shared through various means.
Alan Wake 2
Quality Mode
- 30fps with ray tracing
- Ray traced reflections (opaque and transparent)
- Output resolution of 3840 x 2160 (4K)
- Render resolution of 2176 x 1224
Performance Mode
- Overall image stability, fog, volumetric lighting, and shadow accuracy have been improved on the Pro
- 60fps
- Uses approximately the same render (image quality) settings as the base PS5 Quality Mode
- Render resolution of 1536 x 864
- Output resolution of 3840 x 2160 (4K)
- Base PS5 version outputs 1440p
Albatroz
Apex Legends
Arma Reforger
Assassin’s Creed: Shadows
Baldur’s Gate 3
Call of Duty: Black Ops 6
The Crew Motorfest
CyubeVR
Dead Island 2
The First Descendant
Demon’s Souls
Dying Light 2
Dragon Age: The Veilguard
Dragon’s Dogma 2
F1 24
Final Fantasy 7 Rebirth
Gran Turismo 7
Mark Cerny:
"The faster hardware in PS5 Pro can make a real difference, allowing Gran Turismo 7 to add ray-traced reflections between the cars in gameplay while continuing to support their targeted 60fps."
Hogwarts Legacy
Mark Cerny:
"That boost in ray-tracing is also delivering big wins for Hogwarts Legacy, allowing for not only better reflections and a greater variety of reflective surfaces but also for further realism in the casting of shadows."
Horizon Forbidden West
Mark Cerny:
"The increase in raw GPU power has been especially effective for Horizon Forbidden West. Apart from the detail boost, that extra graphics power is allowing for improvements to lighting and visual effects, as well as to the hair and the skin in cinematics."
Horizon Zero Dawn Remastered
Metal Gear Solid Delta: Snake Eater
Marvel's Spider-Man Remastered
Marvel's Spider-Man: Miles Morales
Marvel’s Spider-Man 2
Mark Cerny:
"We can see that Marvel's Spider-Man 2 is noticeably higher-resolution throughout the scene, including the trees and procedural cars."
No Man's Sky
The Last of Us Part I
The Last of Us Part II Remastered
Ratchet & Clank: Rift Apart
Mark Cerny: "Another way to compare the two consoles is to look at PS5 Pro versus Performance mode on PS5, both of which target 60fps. What we see here is a difference in detail; PS5 Pro is much sharper and crisper than PS5. For this, my favorite is the parade scene from Ratchet & Clank. Distant details are much clearer."
Following Cerny's initial comments, we got a much more in-depth rundown on what Rift Apart is trying to do. The 1.005 update that is out now introduces several new options, including a 60fps option (Performance Pro) with ray tracing and other high-quality image options.
If you'd like to further emphasize image quality, there's Fidelity Pro, which targets 30fps but adds additional ray-tracing features. Those can be controlled individually, which can help to boost the frame rate--Insomniac says that, paired with things like variable refresh rate support on your display, you can achieve better performance.
Here's the full rundown from Insomniac on the new modes and toggles.
PERFORMANCE PRO (Default for PlayStation 5 Pro)
This mode targets a smooth 60 frames per second while retaining the image quality of the standard Fidelity mode through use of PlayStation Spectral Super Resolution (PSSR). All ray-tracing (RT) features are on, including ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is recommended for most players.
FIDELITY PRO
This mode targets 30 frames per second for players who want to experiment with new ray-tracing graphical features. These new features can be tuned individually to reach higher intermediate frame rates, especially when using the “VRR” or “120 Hz Display Mode” options. Pedestrian and traffic density may be increased in some areas, and fine hair detail is increased.
RT Reflections: Medium (Performance) / High (Fidelity default)
Set the quality level for ray-traced reflections. The “Medium” setting ray-traces at half render resolution, and the “High” setting ray-traces at full render resolution. The “High” setting will also improve smoothness of animation in reflections. Only available in the “Fidelity Pro” graphics mode.
RT Ambient Occlusion : Off (Performance) / Medium / High (Fidelity default)
Use ray-tracing to compute additional ambient occlusion lighting information. The “Medium” setting uses that information to augment screen-space ambient occlusion. The “High” setting also adds a screen-space GI bounce for additional ambient lighting information. The visual impact of this feature will vary greatly based on the scene.
Resident Evil 4
Resident Evil Village
Retrieval
Rise of the Ronin
Star Wars Jedi: Survivor
The Callisto Protocol
Dynasty Warriors: Origins
EA Sports College Football 25
EA Sports FC 25
Empire of the Ants
God of War Ragnarok
Lies of P
Like a Dragon: Pirate Yakuza in Hawaii
Lords of the Fallen
Developer CI Games says that Lords of the Fallen on PS5 Pro will have a 40% increase in pixel density over the base PS5 console, resulting in a sharper image and finer details. Performance Mode offers a 4K resolution at 60fps--upscaled from 1440p--while Quality Mode runs at 4K and 30fps, allowing for intricate details to be rendered.
Madden NFL 25
Mortal Kombat 1
My Little Universe
Naraka Bladepoint
Pro Baseball Spirits 2024-2025 (Japan)
Redacted
Spine: This Is Gun Fu
Star Wars Outlaws
Stellar Blade
Test Drive Unlimited: Solar Crown
Towers of Aghasba
Until Dawn
War Thunder
Wolverine
World of Warships: Legends
cyubeVR (PSVR 2)
Kayak VR Mirage (PSVR 2)
Diablo IV
Blizzard boss Rod Fergusson confirmed on social media that Diablo IV will receive a PS5 Pro patch to enhance the game.
"I've been getting this question quite a bit recently and I'm happy to say that Diablo IV and Vessel of Hatred will indeed be PS5 Pro Enhanced! Very proud of our hardworking team to make this happen. More details at a later date," he said.