rarity 5

Shorekeeper Build Guide

Spectro Rectifier

Level: 1

HP

ATK

DEF

Energy

125

Last updated:

Update Log: Added Shorekeeper’s basic information.

Shorekeeper Overview

In Wuthering Waves, Shorekeeper is a 5-Stars Spectro character and uses Rectifier during the fight.

Shorekeeper Mechanism

TBC

Shorekeeper Active Skills

Shorekeeper Normal Attack

DMG Multiplier

Base Attack Lv:

Basic Attack
Perform up to 4 consecutive attacks, dealing Spectro DMG. When the attack hits a target, generate one Collapsed Core.

Heavy Attack
Hold the Normal Attack Button at the cost of STA and enter Release Form, which enables the Shorekeeper to
· Accumulate a segment of Speculative Data every second;
· Automatically collect plant collectibles within a certain range.
Tap the Normal Attack Button or use up all STA to end Release Form while dealing Spectro DMG to the target. Meanwhile, every accumulated Speculative Data segment transforms into Actual Data segment with one Collapsed Core.

Mid-air Attack
Consume STA to perform a Plunging Attack. When the attack hits a target, generate one Collapsed Core. Tap the Normal Attack Button within a certain range of time to perform Basic Attack Stage 2.

Dodge Counter
Tap the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.

Shorekeeper Resonance Skill
DMG Multiplier

Resonance Skill Lv:

Restore HP for all team members and summon 5 Dim Star ButterfliesDim Star Butterflies automatically track and attack a target, dealing Spectro DMG.
It can be performed in mid-air.

Shorekeeper Forte Circuit
DMG Multiplier

Forte Circuit Lv:

Normal Attack: Flare Star Butterfly
Generate a floating Collapsed Core when a Normal Attack hits a target, which emerges as a Flare Star Butterfly after 6s. Flare Star Butterflies automatically track and attack a target, dealing Spectro DMG. If there are already 5 Collapsed Cores, the next time the Shorekeeper’s Normal Attack hits a target, one Collapsed Core will instantly transform into a Flare Star Butterfly.

Heavy Attack: Deduction
When 5 segments of Actual Data have been accumulated, casting Heavy Attack will consume all Actual Data segments to draw in nearby targets, dealing Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies.

Resonance Skill: Transmutation
When 5 segments of Actual Data have been accumulated, casting Mid-air Attack will consume all Actual Data segments to deal Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies. Tap the Normal Attack Button within a certain range of time to perform Basic Attack Stage 2.

Actual Data
The Shorekeeper can accumulate up to 5 segments of Actual Data.
The Shorekeeper obtain one segment of Actual Data when her Normal Attack Origin Calculus hits a target.

Shorekeeper Resonance Liberation
DMG Multiplier

Resonance Liberation Lv:

Elementary Stellarealm
Expand Elementary Stellarealm to continuously restore HP for all team members within the Stellarealm. This effect can be triggered once every 3 seconds.

Sophisticated Stellarealm
When nearby team members use Intro Skill within Elementary Stellarealm, it evolves into Sophisticated Stellarealm. In Sophisticated Stellarealm, for every 20% increase in the Shorekeeper’s Energy Regen, all nearby team members in the domain gain a 1% increase in Crit. Rate, up to a maximum of 10%.
Sophisticated Stellarealm involves all the effects of Elementary Stellarealm.

Released Stellarealm
When nearby team members use Intro Skill within Sophisticated Stellarealm, it evolves into Released Stellarealm. In Released Stellarealm, for every 10% increase in the Shorekeeper’s Energy Regen, all nearby team members in the domain gain a 1% increase in Crit. Rate, up to a maximum of 20%.
Released Stellarealm involves all the effects of Sophisticated Stellarealm.
When Released Stellarealm exists, the Shorekeeper’s Intro Skill Enlightenment will be replaced by Intro Skill Discernment.

Shorekeeper Passive Skills

Shorekeeper Inherent Skill

Shorekeeper Inherent Skill

Shorekeeper Switch Skills

Shorekeeper Intro Skill
DMG Multiplier

 

Intro Skill Lv:
  
  
  
  
  
  

Shorekeeper Outro Skill

Shorekeeper Stat Bonus

Shorekeeper Stat Bonus 1

Healing Bonus – 12%

*All Bonus unlocked value

Shorekeeper Stat Bonus 2

HP – 12%

*All Bonus unlocked value

Shorekeeper Resonance Chain

Shorekeeper Sequence 1

Shorekeeper Sequence 2

Shorekeeper Sequence 3

Shorekeeper Sequence 4

Shorekeeper Sequence 5

Shorekeeper Sequence 6

Shorekeeper Build

Shorekeeper Team Comp

Shorekeeper Ascension Material

Rank 1
Req Lv 20

Lanternberry

Rank 2
Req Lv 40

Lanternberry

Rank 3
Req Lv 50

Lanternberry

Rank 4
Req Lv 60

Lanternberry

Rank 5
Req Lv 70

Lanternberry

Rank 6
Req Lv 80

Lanternberry

More Build Guides

Calcharo

Calcharo primarily uses the enhanced Basic Attack and enhanced Forte Circuit after using Resonance Liberation for damage output. In the series of damage output after using Resonance Liberation, the damage ratio between Resonance Liberation and Basic Attack is approximately 2.2:1. Additionally, the Resonance Skill can be released at intervals, allowing full enjoyment of the permanent five-star weapon’s effects.

After using Resonance Liberation, Calcharo gains a new Basic Attack model. The multiplier for this attack is related to the level of Resonance Liberation, but the main proportion of his damage comes from the “Death Messenger” in Forte Circuit. Resonance Skill can be used during the Liberation period to interrupt Basic Attack combos, quickly generate Forte Circuit Energy, and trigger “Death Messenger”. The main components of his damage output consist of these three elements.

Encore

mong the permanent 5-star Fusion DPS characters, Encore enters an enhanced state and changes attack mode after activating Resonance Liberation. The main source of Encore’s damage comes from Basic Attacks after activating Resonance Liberation, not the Forte Circuit. Additionally, the cooldowns for Encore’s regular Resonance Skill and the enhanced Resonance Skill during Resonance Liberation are independent of each other.

In Encore’s damage output after activating Resonance Liberation, Basic Attack damage accounts for nearly 70%. Choosing Sanhua as a teammate can maximize her damage potential.

Sanhua

Although Sanhua has burst capabilities, the overall damage is not high. In Sanhua’s output cycle, Resonance Skill damage and Resonance Liberation account for approximately 51% and 41%, respectively.

Although Resonance Skill damage is slightly higher, there is a risk of missing in actual combat. Sanhua has a unique Forte Circuit trigger mechanism similar to rhythm games, and hitting enemies can cause a slight time-stopping effect.

Sanhua has the fastest Concerto Energy and Resonance Energy acquisition efficiency in the game, making it the most versatile and best-feeling support in the current version. After using the Intro Skill, Sanhua only needs 3 seconds to fully charge Concerto Energy and trigger QTE, activating the Main DPS for output. Our team composition recommendations for various characters also show Sanhua’s high versatility.