Vertigo Games Publishing

Vertigo Publishing

VERTIGO PUBLISHING IS always on the lookout for awesome VR games

Vertigo Publishing provides development funding, marketing support, and the full range of publishing services to developers of VR games that offer a novel, powerful and full-featured VR experience to fans of the medium.

Our publishing team commands deep experience in marketing and distributing VR games, covering in-home and out of home distribution. Our games range from AAA VR blockbusters to indie releases. Whatever the stage of development your game is at, we can help make it a success. We offer funding, technical solutions, marketing support, and certified publishing and would be happy to discuss the best route to market tailored to your needs.

Our publishing partners

“Vertigo’s publishing team has been fully dedicated to our work and careful about supporting our creative decisions, providing us great insights and precious feedback to maximize the quality of our game, all along the way. Their incredible understanding of the ever-evolving VR market and their responsive strategy has pushed the potential of A Fisherman’s Tale to a new level and enabled our studio to reach an unprecedented audience. It has been really an uplifting experience to work with partners who are so passionate about the VR industry, who are willing to take risks to push it forward and we hope Vertigo Publishing will become one of its main driving forces in the near future.”

Balthazar Auxietre, Creative Director & Co-founder at InnerspaceVR

“In Vertigo Games we found the ideal partner and publisher for Traffic Jams. Not only do they provide a wealth of information about the world of VR games through their experience in this field, in Vertigo Games we found like-minded souls that enjoy creativity and crazy ideas to make the most of this unique medium we call VR. Next to this synergy, we’ve known the people at Vertigo for many years, and it’s been an absolute pleasure to work with them and combine our powers through Traffic Jams.”

Yannis Bolman, CEO at Little Chicken Game Company.

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