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SPLASH: Blending Gaming and Content Sharing in a Location-Based Mobile Application

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Social Informatics (SocInfo 2011)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6984))

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Abstract

In this demonstration, we introduce SPLASH ( Seek, PLAy, SHare), a mobile application which blends gaming with content sharing and socializing activities. SPLASH is a human computation game that generates location-based content as a byproduct of gameplay. The entertainment derived from gameplay is harnessed to motivate users to contribute content. A detailed description of the features in SPLASH and its distinctive characteristics will also be presented.

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References

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© 2011 Springer-Verlag Berlin Heidelberg

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Goh, D.HL., Lee, C.S., Chua, A.Y.K., Razikin, K., Tan, KT. (2011). SPLASH: Blending Gaming and Content Sharing in a Location-Based Mobile Application. In: Datta, A., Shulman, S., Zheng, B., Lin, SD., Sun, A., Lim, EP. (eds) Social Informatics. SocInfo 2011. Lecture Notes in Computer Science, vol 6984. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24704-0_41

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  • DOI: https://doi.org/10.1007/978-3-642-24704-0_41

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-24703-3

  • Online ISBN: 978-3-642-24704-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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