Overcoming the uncanny valley

T Geller�- IEEE computer graphics and applications, 2008 - ieeexplore.ieee.org
IEEE computer graphics and applications, 2008ieeexplore.ieee.org
What makes some near-human characters scary while others are merely laughable? More
important, why do some human and humanlike characters fail to arouse our sympathy?
Visual artists and roboticists face these questions as they seek to alternately frighten and
endear. Recent attempts to create accurate human replicas have brought these questions to
the fore with increased urgency.
What makes some near-human characters scary while others are merely laughable? More important, why do some human and humanlike characters fail to arouse our sympathy? Visual artists and roboticists face these questions as they seek to alternately frighten and endear. Recent attempts to create accurate human replicas have brought these questions to the fore with increased urgency.
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