Using e-learning standards in educational video games

� Del Blanco, EJ Marchiori, J Torrente…�- Computer Standards &�…, 2013 - Elsevier
The integration of educational video games in Virtual Learning Environments (VLEs) is a
challenging task in need of standardization to improve interoperability and to safeguard
investment. The generalized use of VLEs has fostered the emergence of rich contents, and
different standards exist to improve their interoperability and reusability. This work describes
a proposal of how existing e-learning standards can be used to improve the integration of
educational games in VLEs, while introducing a set of models that take into account the�…
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