- For the status condition, see Confusion (status condition).
Confusion
ねんりき Mindpower
Introduced: | Generation I |
---|
Battle Data
Type: | |
---|---|
Category: | |
Power: | 50 |
Accuracy: | 100% |
PP: | 25, max: 40 |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
---|---|
Magic Bounce: | No |
Bright Powder: | Yes |
Detect/Protect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | No |
Contest Data
Condition: | Smart |
---|---|
Appeal: | 2 ♥♥ |
Jam: | 3 ♥♥♥ |
Startles the Pokémon that appealed before the user. |
Condition: | Smart |
---|---|
Appeal: | 3 ♥♥♥ |
A basic performance using a move known by the Pokémon. |
Contest Spectaculars (ORAS)
Condition: | Clever |
---|---|
Appeal: | 4 ♥♥♥♥ |
Jam: | 0 |
Quite an appealing move. |
Confusion is a Psychic-type move introduced in Generation I.
Description[]
Games | Description |
---|---|
GSC | An attack that may cause confusion. |
RSE | A psychic attack that may cause confusion. |
FRLG | A weak telekinetic attack that may also leave the foe confused. |
DPPtHGSS | The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
BWB2W2 | The target is hit by a weak telekinetic force. It may also leave the target confused. |
XYORAS SMUSUMPE |
The target is hit by a weak telekinetic force. This may also confuse the target. |
Effect[]
In battle[]
Confusion does damage and has a 10% chance to confuse the target. In a Double Battle, Confusion can target any Pokémon around the user. In a Triple Battle, Confusion can only target a Pokémon that's adjacent to the user.
Learnset[]
By leveling up[]
By breeding[]
Gallery[]
See also[]
- Psychic
Generation I · Generation II · Generation III · Generation IV · Generation V · Generation VI · Generation VII · Generation VIII · Generation IX A B C - Calm Mind
- Confusion
- Cosmic Power
D E F G H I K L M P R S T W Z See also Moves