"That's not what happened at all!"
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Spinjitzu Smash! is the first in a series of web games based on the LEGO Ninjago theme. The player has to defeat waves of enemies to progress through the story of the game.
Gameplay[]
The battlefield is a rectangular 6x3 area with 18 squares. The player can only move in the left half of the battlefield, while the enemies can only move in the right half. The player's goal is to eliminate all enemies by using Kunai and battle cards. Enemies appear in waves. A level can have 1-5 waves.
When a player defeats an enemy, he/she earns experience points to level up and coins to buy weapons. As a player gains experience points, he/she will level up, granting more health and damage to enemies. The maximum level is 10.
XP levels[]
Level | Health | Kunai damage | XP to level |
---|---|---|---|
1 | 80 | 1 | 1000 |
2 | 240 | 2 | 2000 |
3 | 400 | 3 | 3000 |
4 | 560 | 4 | 4000 |
5 | 720 | 5 | 5000 |
6 | 880 | 6 | 6000 |
7 | 1040 | 7 | 7000 |
8 | 1200 | 8 | 8000 |
9 |
1360 |
9 |
9000 |
10 | 1520 | 10 | Max Level |
Controls[]
- up arrow key/w - move up
- down arrow key/s - move down
- left arrow key/a - move backward
- right arrow key/d - move forward
- spacebar - shoot kunai
- 1-4 keys - play cards
- E key - deal new deck
Story[]
After each ninja completes one level of their individual quests, any ninja chosen will go on the same quest to get the four Golden Weapons back from Samukai.
Kai[]
- Level 1, The Village is attacked!
- Level 2, Retrieve the Lost Artifact
- Level 4, The Pool of Serenity
- Level 5, Travel to the Fire Temple
- Level 7, Defeat the Dragon
Cole[]
- Level 1, Kidnapped!
- Level 2, Journey to the Sacred Stone Comunne
- Level 4, I See the Light
- Level 5, Keyed Up
- Level 7, Treacherous Trap
Zane[]
- Level 1, (Defendin') The Dock of the Bay
- Level 2, Travel to the Glacier Island
- Level 4, Cool as Ice
- Level 5, Fight at the Fortress
- Level 7, Icy Conditions
Jay[]
- Level 1, Ballon Boy Starts His Quest
- Level 2, Workshop Shakedown
- Level 4, Air Attack
- Level 5, Top o' the World Ma!
Final Levels (Player Choice)[]
- Level 7, Samukai's Smash 'N Grab
- Level 7, Order in the Court
- Level 7, High Noon
- Level 7, Actions Speak Louder than Words
- Level 7, Samukai's Last Stand?
Random Quest[]
- Skeleton Smash Up
- Monastery Madness
Enemies[]
The most common enemies in this game are skeletons, with the four Dragons and Samukai as bosses. Health and damage of skeletons increases as the game progresses. When a skeleton is about to attack, they flash and hold out their weapon.
Head | Armor Color | Weapon | Movement | Attack | Range | First Encounter | Image |
---|---|---|---|---|---|---|---|
Bonezai-like head | Pink | Bronze bone axe | Basic | Basic | Melee | Level 0: Training | |
Bonezai-like head | Yellow | Bronze bone axe | Moves vertically to stay in front of player | Ice projectile | Flies in a straight line until it hits player or end of battlefield | Level 0: Training | |
Bonezai-like head | Orange | Silver Bone | Horizontal (forwards and backwards) | Stone projectile | Same as above | Level 1 | |
Bonezai-like head | Pink | Hammer | Vertical | Rock spikes | Spikes pop out for three spaces; on the third space, three more spikes pop out in a column | Level 1 | |
Frakjaw head | Light blue | Pick Axe | Diagonal | Rock spikes | Spikes travel in a straight line |
Level 1 |
List of Weapons[]
Weapons help to boost a ninja's element stats. Many weapons are locked, and can be unlocked by completing story levels or entering codes.
Weapon | Fire | Lightning | Earth | Ice | Description | Cost | Unlocked
by |
Image |
---|---|---|---|---|---|---|---|---|
Training Staff | 0 | 0 | 0 | 0 | Everyone has to start somewhere. | 0 | Starting Weapon | |
Training Sword | 0 | 0 | 0 | 0 | Everyone has to start somewhere. | 0 | Starting Weapon | |
Training Nunchucks | 0 | 0 | 0 | 0 | Everyone has to start somewhere. | 0 | Starting Weapon | |
Training Shuriken | 0 | 0 | 0 | 0 | Everyone has to start somewhere. | 0 | Starting Weapon | |
Pocket Welder | 1 | 0 | 0 | 0 | Quick hit. Use this to pump up your fire attack. | 50 | Pre-Unlocked | |
Sparkhammer | 0 | 1 | 0 | 0 | Sparkhammer helps pumps up your lightning elemental powers. Use wisely. | 50 | Pre-Unlocked | |
Obsidian Dagger | 0 | 0 | 1 | 0 | Everyone knows Obsidian. Obsidian Dagger, it's a classic. Whether tis rocking weapon moves you, or you move it, there's no denying that Obsidian Dagger has super star stabbing and staying in power. | 50 | Pre-Unlocked | |
The Tenderizer | 0 | 0 | 0 | 1 | The Tenderizer is for crushing bones and softening up skeletons. | 50 | Pre-Unlocked |
List of Cards[]
Codes[]
To redeem the codes you need to rotate the totem symbols then click the dragon to activate.
500 coins - 1144
1000 coins - 1134
5000 coins - 2214
10000 coins - 4214
1000 experience points - 1334 - 1212 - 3234 - 3134
Unlock weapons - 4231 - 2234 - 4213 - 3113
Unlock cards - 4434 - 2112 - 3344 - 3424
Unlocks a set of cards - 2111 - 2112 - 2113 - 2114
Gallery[]
Play[]
http://biomediaproject.com/bmp/files/LEGO/gms/online/Ninjago/SpinjitsuSmash/