Greenies are enemies that appear in Luigi's Mansion: Dark Moon. They are the most common type of ghost seen in the game and are found in every mansion.
Profile[]
Physical description[]
Greenies are small, green ghosts. They have full green pupils and white irises in their eyes, which were absent during the Dark Moon's absence. They have small arms and hands, with no fingers, and two small tails.
Powers and abilities[]
Abilities[]
- Punch: Greenies can punch Luigi, dealing 20 damage.
Powers[]
- Paranormal shields: Some Greenies are capable of using paranormal shields of any color.
Paraphernalia[]
- Kitchen utensils: Some Greenies in the Gloomy Manor and ScareScraper are seen with rolling pins and pan lids.
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In Luigi's Mansion: Dark Moon[]
Several Greenies were helping Professor Elvin Gadd with his inventions in the Gloomy Manor's Lab. However, once King Boo destroyed the Dark Moon, the Greenies became hostile and turned against the professor.
Greenies appear in most missions in all of the mansions of Evershade Valley. They'll usually equip themselves with different weaponry and tools to aid them in combat, requiring Luigi to use different elements of strategies before capturing them.
At the end of the game, Luigi defeats King Boo and restores the Dark Moon, returning the Greenies and the rest of the Evershade Valley ghosts back to their peaceful states.
In Luigi's Mansion Arcade[]
Greenies appear as common enemies, found in the Gloomy Manor and Old Clockworks. Some Greenies have 3 HP, whilst others may have 10 or 15 HP. Some Greenies are seen taking objects that Luigi will need to continue his progress.
Trivia[]
- Goobs from Luigi's Mansion 3 are similar to Greenies.
Gallery[]
See also[]
External links[]
[Edit]
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Major characters | Major characters | Luigi • Mario • Professor E. Gadd • Toad • Polterpup • King Boo |
Ghosts | Regular | Ancient Poltergeist • Boo • Creeper • Gobber • Greenie • Gold Greenie • Hider • Poltergeist • Polterpup • Slammer • Sneaker • Strong Gobber • Strong Greenie • Strong Hider • Strong Slammer • Strong Sneaker • The Three Sisters |
Bosses | Story mode: Ancient Poltergeist • Big Boo • King Boo • Three Poltergeists • Possessors (Grouchy · Harsh · Overset · Shrewd · Tough) • A Strong Gobber, a Strong Greenie, and a Strong Slammer • Strong Poltergeist • The Three Sisters ScareScraper: Beetle Whisperer • Bomb Brother • The Brain • Creeper Launcher • Primordial Goo • Terrible Teleporter | |
Other species and enemies | Bat • Beetle • Crow • False door • Flytrap • Frog • Fuzzball • Gold Robomb • Mouse • Orange flower • Robomb • Spider | |
Locations | Gloomy Manor | Balcony • Bedroom • Cellar • Coatroom • Common Hall • Dining Room • Entrance • Foyer • Front Yard • Garage • Guard Hall • Kitchen • Lab • Library • Lobby • Master Hall • Mudroom • Mudroom Exterior • Parlor • Patio • Rafters • Secret Pocket • Studio • Study • Under the Stairs |
Haunted Towers | Botany Lab • Conservatory • Courtyard • Crow's Nest • Crypt • East Hall • Eerie Staircase • Family Room • Garden • Gardener's Dwelling • Gardener's Lab • Greenhouse • Haunted Towers Entrance • Hollow Tree • Hydro Generator • Laboratories • Lounge • Old Graveyard • Plant Nursery • Rooftop Pool • Rumpus Room • Seedling Laboratory • Sewer • Skybridge • Solarium • Tool Shed • Toolshed Stairs • Tower Lobby • Tree House • Tree Root • Water Supply • West Bathroom • West Bedroom • West Garden • West Hall | |
Old Clockworks | Antechamber • Belfry • Belfry Clock • Canyon Hall • Canyon Narrows • Canyon Stairs • Cargo Room • Clock Tower Gate • Clockmaker's Chambers • Clockworks Court • Container Yard • Crank Room • Drafting Office • Finishing Room • Gear Chamber • Kiln Room • Maintenance Hub • Movements • Pit Slide • Quarry • Roundhouse • Roundhouse Pit • Service Elevator • Storage Room • Storm Cellar • Synchro Gantry • Synchronization Room • Tomb • Transportation Hall • Warehouse • Workshop | |
Secret Mine | Airway • Basin • Chalet • Chalet Approach • Cinder Mine • Coward's Chasm • Crossroads • Crystal Quarry • Deep Hall • Drift Hall • Frozen Pit • Fishing Hut • Gondola • High Wires • Ice Lake • Maintenance Room • Pit Mine • Prospector's Crossing • Shaft • Skip Slope • Smokehouse • Smuggler's Hideout • Terminal • Under the Ice • Workshop • Workshop Landing | |
Treacherous Mansion | Ancient Exhibit • Archives • Aviation Exhibit • Bottom of Well • Ceremonial Chamber • Cliffside • Dark Age Exhibit • Dungeon Cells • East Balcony • East Corridor • East Gallery • Front Entrance • Gargoyle Roof • Grand East • Grand West • Guard Tunnel • Haunted Catacombs • Ice Age Exhibit • Inner Courtyard • Jungle Exhibit • Kitchen • Nautical Exhibit • Restrooms • Space Exhibit • Study • Terrace • Train Exhibit • Underground Lab • Veranda • West Balcony • West Corridor • West Gallery | |
Other | Bunker • E. Gadd's Vault • King Boo's Illusion • Mario's Painting • ScareScraper • Toad's Painting | |
Items | Items | Amethyst • Bill • Coin • Diamond • Emerald • Gem • Gold Bar • Gold Bone • Key • Poltergust 5000 • Red Coin • Ruby • Sapphire • Strobulb |
Objects | Objects | Bulb (gold) • E-Gate • Paranormal portal • Paranormal shield • Sled-mounted shooter |
Equipment | Dark-Light Device • Dual Scream • Pixelator • Poltergust 5000 • Strobulb | |
Missions | Gloomy Manor | Poltergust 5000 • Gear Up • Quiet Please! • Visual Tricks • Sticky Situation • Confront the Source • Gradual Infiltration |
Haunted Towers | A Job for a Plumber • The Pinwheel Gate • Graveyard Shift • Pool Party • Doggone Key • Tree Topping • Hostile Intrusion | |
Old Clockworks | A Timely Entrance • Underground Expedition • Roundhouse Brawl • Play Catch • Piece at Last • Showtime • Outlandish Interruption | |
Secret Mine | Cold Case • Hit Rock Bottom • Across the Chasm • Chilly Ride • Severe Infestation | |
Treacherous Mansion | Front-Door Key • Double Trouble • A Train to Catch • Ambush Maneuver • Paranormal Chaos • Stop the Knightmare • Terrifying Invasion | |
King Boo's Illusion | A Nightmare to Remember | |
Further info | Further info | Gallery |