Kanto Safari Zone: Difference between revisions

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[[File:Kanto Safari Zone unused GSC.png|thumb|200px|The unused Safari Zone in Generation II, which uses {{pkmn|HeartGold & Pokémon SoulSilver: Super Music Collection|Evolution}} as its background music]]
[[File:Kanto Safari Zone unused GSC.png|thumb|200px|The unused Safari Zone in Generation II, which uses {{pkmn|HeartGold & Pokémon SoulSilver: Super Music Collection|Evolution}} as its background music]]
* The background music is {{pkmn|FireRed & Pokémon LeafGreen: Super Music Collection|Evolution}}.
* The background music is {{pkmn|FireRed & Pokémon LeafGreen: Super Music Collection|Evolution}}.
* The Safari Zone is {{DL|Pokémon Gold and Silver|Safari Zone|a location}} in [[Generation II]], but it is very minimally programmed into the game. It can only be accessed by changing the warp pointers when a room is entered; however, when it has been accessed, the area is unmistakably the entrance area, complete with music. It is apparently a leftover from the {{pkmn|Gold and Silver beta|development builds}} of {{game|Gold and Silver|s}}.
* The Safari Zone is {{DL|Pokémon Gold and Silver|Safari Zone|a location}} in [[Generation II]], but it is very minimally programmed into the game. It can only be accessed by changing the warp pointers when a room is entered; however, when it has been accessed, the area is unmistakably the entrance area, complete with music. It is apparently a leftover from the {{pkmn|Gold and Silver beta|development builds}} of {{game|Gold and Silver|s}}.
** However, in {{2v2|HeartGold|SoulSilver}}, the Safari Zone is replaced with [[Pal Park]].
** However, in {{2v2|HeartGold|SoulSilver}}, the Safari Zone is replaced with [[Pal Park]].
* In {{game|Yellow}}, {{p|Tauros}}'s encounter rate at the Safari Zone is 10%, as opposed to the other [[Generation I]]-based games, where its encounter rate is only 1% or 4%, depending on the Area. As the Yellow Version is highly based on the anime, this can be taken as a reference to the anime episode [[EP035]], where {{AP|Tauros}} were seen in large numbers around the Safari Zone, as opposed to its rarity in {{game|Red and Blue|s|the previous games}}.
* In {{game|Yellow}}, {{p|Tauros}}'s encounter rate at the Safari Zone is 10%, as opposed to the other [[Generation I]]-based games, where its encounter rate is only 1% or 4%, depending on the Area. As the Yellow Version is highly based on the anime, this can be taken as a reference to the anime episode [[EP035]], where {{AP|Tauros}} were seen in large numbers around the Safari Zone, as opposed to its rarity in {{game|Red and Blue|s|the previous games}}.
** Another reference to the aforementioned episode in Yellow may be the fact that {{p|Dragonair}}, which also appeared in EP035, is available in the Yellow Version, but not in the Red and Blue Versions.
** Another reference to the aforementioned episode in Yellow may be the fact that {{p|Dragonair}}, which also appeared in EP035, is available in the Yellow Version, but not in the Red and Blue Versions.
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