gilzoide
Developing free software with a focus on usability
Description
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
Linked Accounts
gilzoide owns the following accounts on other platforms:
Repositories
godot-dockable-container Stars 187 Updated 3 months ago
Dockable/tiling UI panels Container addon for Godot
godot-dispatch-queue Stars 39 Updated 4 months ago
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript Stars 301 Updated 1 year ago
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
nested Stars 1 Updated 2 years ago
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
stringstream-lua Stars 0 Updated 2 years ago
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde Stars 6 Updated 2 years ago
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative Stars 19 Updated 2 years ago
Single header GDNative high level API for C/C++
pega-texto Stars 18 Updated 2 years ago
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-playerloophelper Stars 1 Updated 3 years ago
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
raylib-meson-template Stars 17 Updated 3 years ago
Minimal template project for C/C++ applications using raylib built using Meson
inclua Stars 12 Updated 3 years ago
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py Stars 6 Updated 3 years ago
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber Stars 7 Updated 3 years ago
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over Stars 17 Updated 3 years ago
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine Stars 5 Updated 3 years ago
Height map editor with automatic normal map generation for 2D textures
gargula Stars 4 Updated 4 years ago
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath Stars 10 Updated 4 years ago
A -betterC compatible 3D math library for D
c-allocators Stars 3 Updated 4 years ago
A collection of public domain single-file custom allocators for C/C++
betterclist Stars 4 Updated 4 years ago
A -betterC compatible dynamic list backed by array for D
flyweightbyid Stars 0 Updated 4 years ago
A -betterC compatible Flyweight template based on explicit named ids for D
History
gilzoide joined 4 years ago.