Unreal engine

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ArtStation - Nvidia Tutorial The Witch's Hut Unreal Engine 5.2 Lumen Nanite Quixel, Pasquale Scionti Unreal Engine Tutorials, Realism Tutorial, Forest Lighting, Ghost Paranormal, Lighting Mood, Witch Hut, Scene Ideas, Landscape Materials, Art Station

Excited to share with you my tutorial The Witch's Hut based on 2 parts that I created for Nvidia. I Will start a scene from scratch using Quixel Megascans assets and with correct physical values for Lighting. Then I will guide you to create composition, lighting mood, color grading and final Cinematics to achieve a realistic look with the latest Unreal Engine 5.2 Lumen and Nanite. Reducing some quality settings I will show you also some gameplay on part 2 that will be published by Nvidia…

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Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.

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Unreal Engine Environment Art, Unreal Engine Art, Docks Concept Art, Dock Concept Art, Medieval Cabin, Dock Aesthetic, Unreal Engine Environment, Game Environment Concept Art, Aesthetic Environment

Hello I'm happy to present my Real-Time environment made in UE 4.26. Check out the video for the full experience. This project is a continuation of my last project Beauty of nature - https://www.artstation.com/artwork/kDg0JA The purpose is to create a handcrafted area with this nature to make it more realistic. Also created some new shader to improvise workflow for assets creation like RGB Mask Dirt Shader and Directional Dirt Shader. Created all the props like Dock, Boat, Net and other…

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