Batcave office

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Control Room Design Command Centers, Batcave Concept Art, Batcave Design, Batman Technology, Batcave Mancave, Batcave Aesthetic, Superhero Hideout, Batcave Room, Action Sequence

Batcave design for the Prologue Cinematic. Mocap of the action sequence came first, then had to design the space based off of that. Credit to Andre-Lang Hyunh for some of the assets: https://www.artstation.com/alhuynh Art direction: Daniel Kvasznicza https://www.artstation.com/inetgrafx © 2023 WBEI. © & ™ DC. (s23)

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Batcave Room, Tactical Gear Storage, Superman Film, Gear Room, The New Batman, Metal Grid, Batman V Superman, Dream Cars Jeep, Batman Universe

When Google wanted to promote the new Batman v Superman film, Warner Bros introduced the team to Territory. Working closely with Google and Warner Bros, we created an interactive Batcave experience to be available exclusively through Google Maps applications. Using photographic survey assets from the studio’s VFX vendor, we recreated the Batcave in authentic high... Read More...

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ArtStation - Batman: The Telltale Series - Batcave, Christian de los Santos Batman The Telltale Series, Superhero Vbs, Zoom Virtual Background, Batman Redesign, Wayne Manor, Underground Shelter, Rolling Stones Shirt, Art Goals, Virtual Background

Company: Telltale Games Game: Batman - The Telltale Series Episodes: 1 - 5 – Season Lead Environment Artist Responsibilities: Artist in charge to push the TTG engine into the new PBR setup working closely with the Tech and Core Team. Implementation, documentation and educating the company and team members. Setup the Substance Painter and Designer Pipeline for TTG with the Tech Team. Established and created Environment Style Guides, Art Targets, Artist Responsibilities, Art Goals and…

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