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A Hercules Memo, or Shred of Wisdom is a form of instruction or guidance given to the player during Kingdom Hearts coded and Kingdom Hearts Re:coded. These instructions appear during Episode 4 inside the data version of Olympus Coliseum. Hercules Memos typically explain ad give information about the battle system used in the Labyrinth.
List of Hercules Memo[]
Getting around in the Coliseum[]
- Inside the Colosseum, there is a limit on all of Sora's actions.
- Debug Abilities and Support Abilities are unusable.
- (The only exception is Auto Reload if applied to held items)
- All actions, including Dodge Roll and Guard, are now restricted.
Bug Level[]
- The meter in the top right corner shows the Bug Level of every room.
- The Bug Level affects enemy strength, and can also influence the bug blocks.
- The color of the meter is significant.
- Yellow - Level 1: Metal blocks and damage blocks will transform into normal blocks or prize blocks.
- Red - Level 2: Damage from enemies will be multiplied by two.
- Flashing - Level 3: Damage from enemies will be multiplied by three.
Battle[]
- When you run into Heartless, a battle begins.
- The battle starts as soon as you select "Fight".
- You'll lose HP when enemy attacks make it through, so keep an eye on your remaining HP.
Knockback[]
- If you land several attacks in a row, your enemy will suffer a knockback.
- Looks like attacking a knockbacked enemy will always hit!
Critical[]
- When you attack, press the attack button at the right time to score a critical hit! It hits for more damage and causes a knockback more often.
- Sometimes, it might even trigger a special attack.
Bug Level[]
- The meter at the top left tracks the room's Bug Level.
- The Bug Level is different in every room. Breaking blocks and defeating enemies in a room seems to make it go down.
- The Bug Level affects the blocks.
- When the level falls to yellow (level 1), metal blocks and damage blocks will turn into normal blocks and prize blocks.
Bug Level (Battle)[]
- The damage taken from enemy attacks is affected by the Bug Level.
- Yellow --- Level 1: No change.
- Red ------ Level 2: Damage from enemies will be multiplied by two.
- Flashing - Level 3: Damage from enemies will be multiplied by three.
Commands[]
- Press the Command key during a battle to bring up the command menu.
- Fight --- Fight the battle automatically.
- License - Use the licenses you have.
- Item ---- Use the items you're holding.
Hero's License[]
- In here, you can use special powers from something called a Hero's License.
- Licenses can be gotten from blocks and fallen enemies, but they are limited the same way items are.
- At first, you can only use six kinds. They have all sorts of effects, so it's a good idea to experiment.
Using Licenses[]
- Press the Command key and select "License" from the menu.
Preemptive Strikes[]
- By attacking the enemy before the battle actually begins, you can score a preemptive strike!
- When the battle begins, you'll get a critical hit!
Back Attack[]
- If the enemy comes at you from behind, it's a back attack!
- When the battle begins, the enemy will have an opening to attack you...
Getting to the Next Level[]
- It looks like the way deeper into the Colosseum is hidden in the blocks.
- When you have nowhere else to go, try smashing blocks and see what happens.
Warp Points[]
- You can advance to the next level by using a warp point.
- Warp points are hidden under blocks, so you have to look around for them.
Score[]
- When you clear a level, you will have a score awarded according to your performance in defeating enemies and clearing out blocks. Your remaining HP is converted into a bonus score on top of this.
Layers[]
- It looks like this entire area is divided into layers.
- You can get to the next layer by finding the hidden warp points.
- There's a save area between layers. It's a good idea to take a break here, and prepare for what comes next.
Party[]
- No matter how many party members you have, battles work the same way!
- When you select "Fight", the action starts automatically!
- Keep an eye on your allies' HP, too!
Licenses[]
- The number of licenses you can have goes up when you gain allies, so be sure to mix and match.
Commands[]
- When Sora is unable to move, commands cannot be activated.
- Be sure not to let to Sora get knocked out!
Strong Enemies[]
- Some enemies are far stronger than the rest. These will be red dots on the radar.
- These dark shadows can be waiting in specific rooms or come after us, so we have to be careful.
- Either avoid them, or use licenses to beat them.