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Striving Perfection: Scalable Dreams's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #941 | 3.900 | 3.900 |
Overall | #1511 | 3.483 | 3.483 |
Enjoyment | #1606 | 3.300 | 3.300 |
Creativity | #2607 | 3.250 | 3.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Size of Enemies are Weak to Same Size of Bullets!
Development Time
96 hours
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Comments
I like the art and the dialog, The charge attack was great fun! On which platform did you do it?
I used the Godot engine to code the game
Really fun game! Loved the writing and the sound design!
This game is dripping with style and humor, I really enjoyed the presentation, and the gameplay too.
I just wish it were a bit better telegraphed when enemies were about to hit me, and it's annoying to lose my chimichangas when I die
This was pretty fun, really liked the writing and art, and the battle mechanics are pretty neat, i got stuck on a transition after beating the first battle and had to reset the game, but it wasn't that big a deal since it was so early
Cool game!! Loved the dialogue, the story is pretty envolving :)
Loved the sound of the character voices so much.
Great job!
i enjoyed the writing and didn't experience any major bugs. the concept is cool but since there's no cooldown to the small attack the quickest way to defeat the enemies was to just spam the attack button instead of trying to match the bullets to the right size enemy. it was still fun though, the art was really fun and the characters were unique. great job with this!