I understand the feeling of not being able to complete everything I set out to. Hopefully with more game jams I am better at coming up with an idea and completing it. Looking forward to what you put out in the future!
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Unfinished Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #77 | 3.316 | 3.316 |
Graphics | #100 | 2.842 | 2.842 |
Accessibility | #141 | 1.947 | 1.947 |
Theme | #157 | 2.053 | 2.053 |
Overall | #161 | 1.977 | 1.977 |
Audio | #169 | 1.053 | 1.053 |
Fun | #172 | 1.474 | 1.474 |
Controls | #175 | 1.158 | 1.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot_v3.4.2-stable_mono_win64
Wildcards Used
N/A
Game Description
The concepts expressed in this game were inspired by a series of trips with my father to broken down factory buildings. After a company had gone out of business, my father and I would come and take down the leftover industrial systems. My dad would sell the scraps to budding business owners who couldn't afford to buy the machinery at market price.
How does your game tie into the theme?
Unfinished Robot itself is unfinished, no longer just a game about building a robot. I think viewers will be able to appreciate the scene of having an unfinished project and not quite knowing what to do with it, having bits and pieces, but somehow lost in the mixture.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
One. This is my first.
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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