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Abstract: The recent increase in the spreading of Virtual Reality allows a large number of consumers to experience this technology in several fields,�...
Virtual Reality meets Degas: an immersive framework for art exploration and learning. 1st Federica Battisti. Department of Engineering. Roma Tre University.
This paper proposes a framework that allows the user to freely move and interact in a virtual museum implemented with the HTC Vive, and investigates the�...
In this paper we present a framework for improving the ranking learning process, taking into account the implicit search behaviors of users. Our approach is�...
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Virtual Reality meets Degas: An immersive framework for art exploration and learning. In Proceedings of the 2018 7th European Workshop on Visual Information�...
Virtual Reality meets Degas: an immersive framework for art exploration and learning � Art, Computer Science. 2018 7th European Workshop on Visual Information…
We developed an abstract VR painting and an experimentation system to study audience art encounters through eye gaze and movement tracking. The data from a user�...
We developed an abstract VR painting and an experimentation system to study audience encounters through eye gaze and movement tracking. The data from a user�...
Aug 25, 2022This review aims to analyze how VR games are used in cultural heritage settings, to explore the evolution and opportunities of this emerging field.
Jul 4, 2022We developed an abstract VR painting and an experimentation system to study audience art encounters through eye gaze and movement tracking.