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May 9, 2019In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked video games, focusing on massively�...
Abstract In this paper we investigate methodologies for modelling Quality of Experience (QoE) for networked video games, focusing on Massively Multiplayer�...
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked video games, focusing on massively multiplayer online�...
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked video games, focusing on massively multiplayer online�...
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked video games, focusing on massively multiplayer.
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked video games, focusing on massively multiplayer online�...
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked video games, focusing on massively multiplayer online role-�...
How to measure and model QoE for networked games? A case study of World of Warcraft. Autor, Mirko Sužnjević MBZ: 313055. Autor, Lea Skorin-Kapov MBZ: 260521.
In this paper, we investigate methodologies for modeling quality of experience (QoE) for networked video games, focusing on massively multiplayer online role-�...
The study focused on perceived network quality, social interaction, competitive feelings, and overall QoE (Quality of Experience). It employed Meta Quest head-�...